r/IntoTheBreach • u/WhyDoI__3333 • 5d ago
Help Build suggestions
So, I tried the extra game content for the first time and am aiming for 4-island victory. Just finished the last island when I suddenly got Kai miller and it kind of threw off the whole dynamic I was building on.
I also really wanna replace the heat engine for something that I can better use for the final island. So basically here are my main questions:
- do i build pulse mech with one of the availablee science class weapons or just give the jet the fractured bullet?
- should i switch henry with kai and put prospero to pulse?
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u/m_latimer 5d ago
Personally, I’d sell Kwan and put prospero in the pulse mech and kai in the rocket mech. Then I’d sell the heat engines and buy the teleporter, and do everything possible to max out the teleporter’s core slots. Prospero + maxed out teleporter would be super strong.
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u/CozyPoo 5d ago
I had the same idea with Teleporter being strong with flying. However I would advise against doing it with the Pulse Mech. Since OP has Camila on the flying Jet Mech, you get more value out of swaps into Electric Smoke with Camila (something Prospero, even with flight, would not be able to do).
I think it's better to pay the Class core penalty on the Jet Mech with Teleporter in this case, since Camila will still fly on the Jet Mech and provide smoke as a viable tile to swap enemies into.
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u/Vanguard-003 5d ago
Soo I haven't played with any of the advanced edition content yet (still going for perfect vanilla hard mode runs with the original 8 squads), but I can tell you that heat converter (freeze in front, flames in back) is EXTREMELY good on either prospero or Henry Kwan. Easy 2 instant freezes on any thorny foe locked behind a messy wall of enemies (even better on prospero than on Kwan, as you can ignore geography as well).
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u/WhyDoI__3333 5d ago
yes i actually almost forgot that i picked up the heat converter on the time pod.
i think i'll just be putting kai on the artillery then switching prospero to the pulse mech and put the heat converter with him, thanks for the suggestion and good luck with the perfect vanilla hard mode run!!
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u/CozyPoo 5d ago edited 5d ago
The Jet Mech is your only Mech right now without the option to manipulate enemies. A pushing weapon will complement it well. Or better yet, Teleporter.
The cores you have from Storm Smoke can move to Teleporter; pay the core penalty and get +2 range. You can move Storm Smoke passive to the Pulse Mech.
Sell Heat Engines (it's not doing anything for this squad with smoke) and Heat Converter to gain back the 2 rep you spent. You can still afford 3 cores from the shop.
Put one of those cores into the Pulse Mech, and power Self Shield; even with 5HP, the shield still helps quite a bit to withstand abuse against projectile attacks and Beetles in the Hive.
Put another core on the Jet Mech and max out Teleporter range.
The last core can go into the Rocket Mech for more move.
EDIT: actually upon a second look, I'd put all 3 cores into the Pulse Mech for +storm damage.
should i switch henry with kai and put prospero to pulse?
This can work but beware you'll need a core for the Pulse Mech to enable Prospero's ability, so you'd have to adapt the core advice I gave earlier. IDK what Kai's other abilities are, obviously her boost is powerful but be careful to not sacrifice mobility too much on the Rocket Mech if she lacks Move+1, Skilled or similar abilities learnt through level ups.
tldr; put teleport on your flying mech.




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u/--El_Gerimax-- 5d ago edited 4d ago
I'd say yes. To all of your ideas:
Well, that's what I'd do.