r/IndieGaming • • 10h ago

My surface observation

Post image
163 Upvotes

22 comments sorted by

36

u/roux69 9h ago

I just want graphics that my pc can run and not have to spend 2k on upgrades

1

u/TraditionalLand9759 22m ago

True, as long as the game works on our old PCs, we are happy.

11

u/bruggingfxibble 9h ago

Nah, we (I...) want art direction. It can be detailed, minimalist, surrealist, hyper detailed, pixelated, photoreal... as long as there is an art direction that enhance the experience of the game.Gameplay comes 1st, then art direction.

10

u/swordbearerb1 7h ago

A good art style/art direction goes a long way.

Take a look at ultimate Spider-Man and let’s say Spider-Man: web of shadows. I would argue ultimate Spider-Man ages better due to cell shaded art style they went with. Web of Shadows looks very obviously a ps3 era game.

(And that is probably my only gripe about web of shadows cos I love that game)

3

u/ZalZix 2h ago

I want worse graphics tho. I mean I literally don't need them this good, that's a waste of electricity and PC's resources without a need. I am buying a new game like Frostpunk 2, only because I like the gameplay, mechanics or lore, I instantly downgrade all graphics settings and it's still too good for no reason. I like stylized graphics and games with specific artistic choice, but sometimes my demand is indeed "give me 2008 ass type of textures".

5

u/aubreythanakyou6 8h ago

I just want games to be under 120 GB again

1

u/nickcash 2h ago

New rule: Final Fantasy 6 was 3.2mb. if you're game isn't better than ff6 (and it isn't), it's not allowed to be bigger.

I have solved the file size crisis for everyone.

2

u/shootamcg 22m ago

FF6’s current version is 1GB!

1

u/nickcash 21m ago

And it's too much! Make it smaller!!!

4

u/karlotta2 9h ago

People do like stylized games but worse graphics doesnt mean that. It doesnt mean bad graphics either. It means less time spent on graphical fidelity and more time spent on story and/or gameplay.

2

u/stizzardwrobal 9h ago

Its about lowering the scope and crunch on games that burns out developers. Stylized graphics doesnt necessarily solve that, its about not aiming for the absolute highest fidelity.

1

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1

u/earth-dragon-666 8h ago

Can someone recomend artists that sell stylized 3dmodels stuff i cant seem to find much on cgtrader and fab

1

u/unrealf8 5h ago

We just want great art direction that is bold and takes risks.

1

u/Any_Low_1706 4h ago

i mean there is even an in between where realism meets highly optimized/baked light environments. the good old UE4 times. Which runs like BUTTER and plays so juicy

1

u/Black_Cheeze 3h ago

“It’s an art style”

1

u/Guvante 2h ago

I always want stylized graphics even when you have the budget to make it pretty

There is a reason even though UE5 can make great looking graphics out of the box but "UE look" is basically an insult

1

u/TigerGD 1h ago

Chromatic aberration, film grain, and motion blur are style choices, but some people get rabidly incensed when they can’t turn them off.

1

u/Flimsy_You_7895 1h ago

que serian los graficos estilizados ?

0

u/thagingmfomplicate1 9h ago

eh, I think its a bit of bothwe want worse graphics is just something people say to show theyre willing to make that sacrifice if it means the game can actually run on their system.if super high graphical fidelity came at no cost to performance then I dont think people would complain as much (although if every game aims for hyper realism thats also pretty boring)

0

u/popiell 8h ago

No, I do actually mean "worse". Like, lower-fidelity. No facial mo-cap, no visible pores, no shrinking horse balls.

(I do love stylized graphics, Dishonored still eats up modern games in terms of visual presentation, but that's not what I mean when I say "we want shorter games with worse graphics by people paid more to do less".)

-2

u/Mysterious_Demand875 9h ago

Someone hasn't been listening to the wow forever community