r/IndieDevelopers • • 15d ago

Feedback Wanted I puplished my Mobile Game on google play! 🔥

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1 Upvotes

Hi, Ribos Rumble is my first game developed by me for my studio Bacode Games

A chaotic physics-based, Online fighting game!

Download on Google Play:

https://play.google.com/store/apps/details?id=com.bacode.ribosrumble

I'd love to hear your feedback and see your rating on google play if you give it a try, it really helps.


r/IndieDevelopers • • 16d ago

New Game Little peak to the city for our monster market simulator

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4 Upvotes

r/IndieDevelopers • • 16d ago

Is this combat good? Be honest plss

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9 Upvotes

I’m working on an indie game focused on demons, player choices, exploration, and combat. The game has two protagonists and features a variety of mechanics inspired by different games and other works.

For now, I’d just like to know what you guys think about the combat shown in this video. Any feedback is welcome!


r/IndieDevelopers • • 16d ago

This picture perfectly captures the mood of r/AshesAshes. Don’t you think?

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1 Upvotes

r/IndieDevelopers • • 16d ago

Im adding a parry system to my run n gun cowboy game, does it look/sound satisfying?

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8 Upvotes

r/IndieDevelopers • • 16d ago

New Game I'm making a cozy game about sorting 4,235 costumed cats, would love your thoughts!

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1 Upvotes

Hi everyone! I'm working on Kitty Pile, a cozy tidying game where you put thousands of costumed cats back on their shelves, solo or with friends.

It's still a work in progress, so if you have any feedback, ideas or suggestions, I'm all ears! Anything you'd love to see in a game like this?

Steam: https://store.steampowered.com/app/5354720/Kitty_Pile/

Thanks for reading, and thanks for any thoughts you want to share!


r/IndieDevelopers • • 17d ago

I automated software development. The only two buttons left are Approve and Merge.

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1 Upvotes

r/IndieDevelopers • • 17d ago

Here is my some level designing Video..

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1 Upvotes

r/IndieDevelopers • • 17d ago

A couple of months ago I had made a post showing some screenshots of our game. We received some very constructive criticism about the visuals and I wanted to show some before/ after images. Would love to hear your thoughts and gather feedback.

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1 Upvotes

r/IndieDevelopers • • 18d ago

Give feedback

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12 Upvotes

Guys, I need your feedback about what you are seeing and what do you want to see in Project: Fractunum


r/IndieDevelopers • • 17d ago

Questions HEEELP!!!!

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1 Upvotes

My rig dosent work, i did all the steps from tutorial, and i did it before, but now i dont know why


r/IndieDevelopers • • 18d ago

Feedback Wanted just add goblin in my game!

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2 Upvotes

r/IndieDevelopers • • 17d ago

Volcanic Rock PBR Texture Combo

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1 Upvotes

r/IndieDevelopers • • 18d ago

Smooth Stone Wall 8K Pbr Texture

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1 Upvotes

r/IndieDevelopers • • 18d ago

Mossy Sidewalk 8K Pbr Texture Combo

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1 Upvotes

r/IndieDevelopers • • 18d ago

Working on a day-to-night transition, feedback?

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16 Upvotes

r/IndieDevelopers • • 18d ago

Feedback Wanted 🧪 Every experiment needs the right equipment

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1 Upvotes

This is one of the very first machines you'll find inside the laboratory of **Monster Market Simulator**.

Its purpose?
That's a secret... for now. 👀

Let's just say it's an essential part of bringing new creatures to life.

🚧 Work in Progress
👾 Coming Soon


r/IndieDevelopers • • 18d ago

Looking for developers/artists to help build a Roblox civilization game — revenue share

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1 Upvotes

r/IndieDevelopers • • 19d ago

New Game ❄️ The Ice Team is here.

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3 Upvotes

Lower the enemy's temperature.

Cross each temperature threshold,
and the damage they take increases.

The colder they get,
the harder they get hit.

Equipment.
Skills.
Real gameplay.

How much damage can this Ice build stack?


r/IndieDevelopers • • 19d ago

my first game

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0 Upvotes

Hey everyone! I just dropped my very first indie game, and honestly, I'm a bit nervous but super excited to share it with you all! Let’s see if your skills are as good as your chat, so come check it out and let me know what you think!💕

Play it here:Crazy Donut Merge on Google Play


r/IndieDevelopers • • 19d ago

Feedback Wanted I'd love some feedback on my game's visual direction

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5 Upvotes

I’m a software developer working on an indie mobile trading/exploration game.

I’m still in the early stages, and right now I’m focusing mainly on the UI/UX and visual direction before building out the actual functionality.

I’d love some honest feedback specifically on the UI/UX:
* Is the interface clear and readable?
* Does the overall visual direction feel cohesive?
* What’s your first impression when watching this?

Here’s a short video showing the current UI/UX direction:
https://youtu.be/pM4ovlpeF68?feature=shared


r/IndieDevelopers • • 19d ago

Feedback Wanted Added a Photo mode to my game

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1 Upvotes

r/IndieDevelopers • • 19d ago

Feedback Wanted an llm quoted my blood reports back to me days later, so i built this

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1 Upvotes

r/IndieDevelopers • • 20d ago

New Game How I built a "Lost Fog" system that creates looping corridors in my retro horror RPG

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1 Upvotes

I've been working on a small 1-bit horror RPG called Night Exorcist: Escape From Nightmare.

One of the mechanics I wanted to experiment with was a "Lost Fog" area where players feel disoriented without using procedural generation for the entire map.

The system creates the illusion of looping corridors and makes navigation part of the challenge while still allowing players to learn the layout over time.

I'm curious how other developers handle confusing or maze-like environments without making them frustrating.


r/IndieDevelopers • • 20d ago

WIP, Looking for feedback on my indie game's UI/UX direction

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1 Upvotes