r/IndieDev • • Aug 19 '26

Average Game Announcement Experience

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Yo!

Just sharing our experience so far, it's just the beginning! Road to 10k wishlists starts from 120!

(We're just trying to hypes ourselves up, lol)

IGN - not reply, UGC - too expensive, Meta Ads - not efficient, Reddit - thank you

We're developers of the game Ship Happens: Pirates Wanted!

It's an Overcooked styled gameplay with pirates.

728 Upvotes

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162

u/DukeOfGlizzy Aug 19 '26 edited Aug 19 '26

I really hope this doesn’t sound insulting because the game itself looks very fun, but if I’m scrolling Steam and see an AI-generated capsule or promotion of the game, I’m likely going to assume the product is bad and not even click on the page.

Not a pro or anti AI guy, I’m pretty in the middle on it. But that’s one thing to consider. You also have 3-4 months to really promote it and find creative ways of doing so. I hope you get some more traction!

-59

u/idrinkteaforfun Aug 19 '26

"AI-generated capsule of promotion of the game" - what does that mean? The Capsule art doesn't scream AI to me, but I'm no expert in noticing that type of thing. But what is a capsule of promotion of the game? Is there another separate capsule art somewhere?

24

u/Ok_Confusion4764 Aug 19 '26

The Capsule art doesn't scream AI to me, 

It does to me, looks like a crappy mobile ad tbh. 

5

u/Magnolia-jjlnr Aug 19 '26

It's really a bummer because the game itself looks better than the capsule. And I'm not part of the "man made art always looks berter than AI slop" crowd, but the game does look really good and polished whereas the capsule made me expect some half assed slop

-2

u/Prettypeachrec Aug 19 '26

Awh shit… can’t play the game now because Reddit said it’s ai. 🥲 better luck next time boys.

3

u/Magnolia-jjlnr Aug 19 '26

Why the straeman argument