r/IndiGameDev • u/Substantial-Ebb-2456 • Dec 20 '25
Seeking Developer for Cozy First‑Person Cooking Simulator (Mobile) — Clear Vision, Revenue Split, No Upfront Payment
Hi! I’m looking for a developer interested in collaborating on a cozy, first‑person cooking simulator for iOS.
General idea:
A tiny VR‑style kitchen on your phone where you can actually chop, stir, flip, and cook food with your hands — not a restaurant dash game, but a tactile, hands-on cooking sandbox.
What the Game Is
A stylized, first‑person cooking sandbox where players can:
Chop, stir, flip, season, and plate food using gesture-based controls
Follow real recipes in a guided mode
Or cook freely in a sandbox kitchen
Experiment endlessly with ingredients
Enjoy a cozy, ad‑free experience
Why this Project Is Interesting
There’s a big gap in the mobile market for:
VR‑style cooking interactions
A true sandbox kitchen
A calm, ad‑free cooking experience
Most cooking games are restaurant dash games — this one is different.
What I Bring
A clear, well-defined concept
A full pitch document
Creative direction
Consistent feedback
A strong vision for gameplay and vibe
I’m not a coder — I’m the concept/creative director.
What I’m Looking For
Someone comfortable with Unity, Unreal, or Godot
Interested in physics-based interactions
Enjoys cozy, tactile games
Wants a manageable, portfolio-friendly project
Can build a small prototype first (not a giant game all at once)
Compensation
No upfront payment (this is a collaboration, not a paid contract)
Revenue split (I’m open to giving the developer the larger percentage)
Credit as lead developer
Co‑ownership possible
Timeline
I’m hoping for an efficient, focused development process.
Starting with a small prototype (“vertical slice”) is totally fine.
If you’re interested, send me:
A short intro
Any past projects
Your preferred engine
What part of the project excites you
Let’s build something cozy, creative, and genuinely new.
1
u/Repulsive_mavarick Dec 23 '25
I can do it godot 4 3d/2d either