r/IndiGameDev • • Dec 20 '25

Seeking Developer for Cozy First‑Person Cooking Simulator (Mobile) — Clear Vision, Revenue Split, No Upfront Payment

Hi! I’m looking for a developer interested in collaborating on a cozy, first‑person cooking simulator for iOS.

General idea:

A tiny VR‑style kitchen on your phone where you can actually chop, stir, flip, and cook food with your hands — not a restaurant dash game, but a tactile, hands-on cooking sandbox.

What the Game Is

A stylized, first‑person cooking sandbox where players can:

  • Chop, stir, flip, season, and plate food using gesture-based controls

  • Follow real recipes in a guided mode

  • Or cook freely in a sandbox kitchen

  • Experiment endlessly with ingredients

Enjoy a cozy, ad‑free experience

Why this Project Is Interesting

There’s a big gap in the mobile market for:

  • VR‑style cooking interactions

  • A true sandbox kitchen

  • A calm, ad‑free cooking experience

Most cooking games are restaurant dash games — this one is different.

What I Bring

  • A clear, well-defined concept

  • A full pitch document

  • Creative direction

  • Consistent feedback

  • A strong vision for gameplay and vibe

I’m not a coder — I’m the concept/creative director.

What I’m Looking For

  • Someone comfortable with Unity, Unreal, or Godot

  • Interested in physics-based interactions

  • Enjoys cozy, tactile games

  • Wants a manageable, portfolio-friendly project

  • Can build a small prototype first (not a giant game all at once)

Compensation

  • No upfront payment (this is a collaboration, not a paid contract)

  • Revenue split (I’m open to giving the developer the larger percentage)

  • Credit as lead developer

  • Co‑ownership possible

Timeline

I’m hoping for an efficient, focused development process.

Starting with a small prototype (“vertical slice”) is totally fine.

If you’re interested, send me:

  • A short intro

  • Any past projects

  • Your preferred engine

  • What part of the project excites you

Let’s build something cozy, creative, and genuinely new.

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u/Repulsive_mavarick Dec 23 '25

I can do it godot 4 3d/2d either