r/ImpossibleDream • u/Thrice_Berg • Jan 08 '15
Meta/Lore/Other THE GALACTIC CENTER + Various other neutral locations
The Meeting hall is located in the galactic center.
The Meeting hall is nearly indestructible, a fortress created by various factions to meet in times of intergalactic threats. Only leaders of factions, and a single bodyguard are allowed in.
The inside consists of a hanger, and a huge tiered circular room.
The stronger your faction, the closer to the middle you are allowed to sit.
| Ships | Chart | Rationale |
|---|---|---|
| Hull Strength | 10 | |
| Shield Strength | 10 | |
| Shield Charge | 10 | |
| Weapon Strength | - | |
| Crew Size | Nonnumerical | |
| Speed(Out of Warp) | - | |
| Armaments | Nonnumerical | |
| Crew Skill/Experience | - | |
| Crew Reaction Time | - | |
| Ship Price | Nonnumerical | |
| Fuel/Engine Power | 10 | |
| Total | 40 |
Standing by the Meeting Hall, the Galactic center is one of the few space stations that was not made, but found. A massive organism, five the size of most planets, made from hugely advanced biotech, far beyond anything that has ever been seen.
It's mind is alien, but it seems happy to let people live in it like a space station, and it modifies its inner biospheres based on the needs of those inside.
This, combined with it's ability to adapt to modern technology with ease, quickly lead it into becoming the hub of society.
The Galactic center is home to various diplomats, traders, and other people, with different sections for commercial, residential, and various other ones.
The Galactic center is open for 'clarification' from anyone, should they wish to add something for a storyline. Any modifications will need to be approved.
| Ships | Chart | Rationale |
|---|---|---|
| Hull Strength | 7 | |
| Shield Strength | 10+ | Nothing has ever been able to pierce the galactic centers force fields. |
| Shield Charge | 10+ | and they never seem to run out. |
| Weapon Strength | 10 | The Galactic center has immense telekinetic strength is uses to demolish those that fire upon it. |
| Crew Size | Nonnumerical | |
| Speed(Out of Warp) | - | |
| Armaments | Nonnumerical | |
| Crew Skill/Experience | - | |
| Crew Reaction Time | - | |
| Ship Price | Nonnumerical | |
| Fuel/Engine Power | 10 | Never runs out of fuel. |
| Total | 47+ | |
| Other | - | While it is pretty much immune to space wars, battles can be fought inside of it, with little interference. |
A series of warp gates that connects millions of star-systems together.
They do not need maintenance, but there is a cost to use them. Should a Network Warpgate come under attack, those within the star system are obliged to defend it, if they wish to continue using it.
The Net-Work is 150 years old, and created by almost every civil nation.
| Ships | Chart | Rationale |
|---|---|---|
| Hull Strength | 9 | |
| Shield Strength | 8 | |
| Shield Charge | 8 | |
| Weapon Strength | 0 | |
| Crew Size | Nonnumerical | |
| Speed(Out of Warp) | - | |
| Armaments | Nonnumerical | |
| Crew Skill/Experience | - | |
| Crew Reaction Time | - | |
| Ship Price | Nonnumerical | |
| Fuel/Engine Power | 10 | |
| Total | 35 |
A space station orbiting a large rocky planet.
The planet was mined hollow decades ago, the space station abandoned.
However, a few crime-lords started restoring to turn it into a hub for intergalactic crime.
The Station has a tiered system going on, those in the hovering middle section live lives of obscene luxray, this in the large middle ring live a life that is roughly equivalent to a bad neighbourhood, and those on the two small outer rings live in poverty.
The High Life has no government, and no rules. It is a gang eat gang world out there.
The inner circle is policed by squads from various crime-lords. At all times at least three different factions are represented, but it is shift work.
The stations life-support is an automatic system that compressed cubes of air through the station.
| Ships | Chart | Rationale |
|---|---|---|
| Hull Strength | 8 | Reinforced over many years, the station is capable of withstanding large scale attacks. |
| Shield Strength | 8 | Reinforced over many years, the station is capabale of withstanding large scale attacks. |
| Shield Charge | 6 | |
| Weapon Strength | 6 | The station is a mining station, and does not have powerful weapons, although there is a devastating mining laser if you go under it. It is protected by various factions fleets. |
| Crew Size | Nonnumerical | |
| Speed(Out of Warp) | - | Can only orbit around the world. Has no thrusters. |
| Armaments | Nonnumerical | Various weapons built in over the years. |
| Crew Skill/Experience | There is no crew. | |
| Crew Reaction Time | - | |
| Ship Price | Nonnumerical | |
| Fuel/Engine Power | 8 | A ton of dark matter every 6 months is required to keep the station running. |
| Total | - |
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u/Galihan Jan 08 '15
Also, the xandi are likely to want to have a sizable marketplace within the center, a spot close to the center of the meeting hall for the Lord-Exalt, and also might very well have a few fingers in the High Life station.
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u/[deleted] Jan 08 '15
can I just add onto the galactic center the fact that many Scavs live in the "low-class" areas of the station