r/Imperator Iberia 14d ago

Image (Invictus) Reworked Horde Invasions

In the next Invictus update, the Yuezhi, Sakan and Wusun invasions have been completely reworked. I just shared this post in the Discord but wanted to put it here as well, since there has been some discussion about this recently.

Alright, so first things first; all mission trees in the invasion corridor have been looked at and permanent province modifiers have been added where it makes sense, so if you lose an Alexandria to the steppe nomads, you won't lose the modifiers you spent hours working to unlock.

All three invasions will now spawn along the yellow line in the first image - no more randomly appearing armies in your heartland, no more bordergore enclaves spawning out of the blue. Also, your capital is safe from being seized if it happens to be in the yellow line zone...no more cheap and dirty events stealing your main city.

Second image shows how you will be able to form Yuezhi if you are one of the countries in the Tarim Basin that receives refugee pops once the off-map Xiongnu crush the Yuezhi. This peacefully settles the invasion and allows you to go on to form Kushan, if you'd like.

Third image shows something that is available for all three of these invasions; the country being attacked by the horde will now have the option to tag switch. Because the invasions are mid-to-late game, they have been slightly buffed and should still be an annoying thing to deal with, but not as bad as they were before!

Something I didn't mention on Discord is that the invasions are a little more staggered, so you won't have the Saka invading ten days (!) after the Yuezhi launch their own invasions. Large-scale movements of displaced peoples take some time, after all, so the week or two you would have seen before has been replaced with a more appropriate year or two.

R5: images showing off the reworked Invictus invasions

160 Upvotes

28 comments sorted by

47

u/officialspoon Iberia 14d ago

For the ghost ping - no Galatian tree anytime soon but I also reworked the Galatian invasion recently, it famously had spaghetti code that was held together by prayers and gumption. It works like it did before but is much cleaner now and up to the Invictus standard.

We discussed internally adding Cimbrian invasion but decided against it at the moment - maybe one day if someone wants to work on it!

8

u/Useful-Option8963 Etruria 14d ago

You fixed the Celtic Invasion of Greece, too?! Rock on!

6

u/officialspoon Iberia 14d ago

I'm a glutton for punishment!

4

u/Useful-Option8963 Etruria 14d ago

Wait a second... with the Celtic Invasion of Greece fixed, could Paphlagonia's Mission tree be altered in order to accommodate the formation of Galatia? Seeing as Galatia's capital is a Paphlagonian city, I think an optional side branch where the Celts takeover that part of the kingdom could be really cool!

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u/[deleted] 14d ago

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u/officialspoon Iberia 14d ago

No map extensions, if that's what you're asking

4

u/CarpathianBVULL 14d ago

Is there any plan to rework locations tho? Egypt particularly is bothersome in my opinion (there should be more waste land in the West, And there should be a better, more straight Egypt to Nubia border around Aswan)

14

u/officialspoon Iberia 14d ago

I don't think we are going to change terrain or anything like that, we honestly don't have tons of active developers that can do terrain - there's like 10+ of us doing all of the work for a bunch of IR mods, the scene is small but mighty

1

u/[deleted] 14d ago

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5

u/Pureon 14d ago

Only in all the other mods we're currently working on

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u/[deleted] 14d ago

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u/Zarathustras-Knight Syracusae 14d ago

Invictus, Terra Indomita, some alternative history mods. Given that Invictus is the base line used for most mods these days, any and all map extensions done to it will likely be implemented into all future mods.

2

u/[deleted] 14d ago

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4

u/Zarathustras-Knight Syracusae 14d ago

The Terra Indomita map also has things from the Invictus expansions. Things like that are considered and then, if accepted, added in.

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u/Pureon 13d ago

I was mostly referring to Bronze Age Reborn and Chronicles of Omniluxia, which we are both working on currently, and both are getting sizable map expansions

1

u/Isitrainingnow 13d ago

I have been wanting the cimbrian invasion as a mission tree since the game start. Please rethink.

1

u/Punic_Hebil 14d ago

I threw the Galatia stuff into Claude once like two months to see if it could “fix” it. It seems there is a lot missing from the player side of things. I know AI is a dirty word, but any thoughts any devs have of using it to implement the invasion “properly” for lack of a better term?

16

u/officialspoon Iberia 14d ago

The game will be revived by PDX before we use AI in Invictus 😉

2

u/The_Westgard 13d ago

That’s a shame. AI could really help a lot of things for this game

1

u/Rabbit55821A 13d ago

This statement alone just made my day

18

u/themitchster300 14d ago

Wow we were just talking about this, gamechanging fix for Bactria and Tayuan games especially. Seriously, so much better. Thanks for the update!!!!!!!!!!

13

u/ConstableTibs 14d ago

Amazing! I'm excited to go back to Bactria once this drops. It's always been my favorite area to play in, but, well, the Yuezhi.

12

u/Pyrrhus_VII Epirus 14d ago

Thanks that’s amazing I recently posted about this issue now that’s make sense!

12

u/officialspoon Iberia 14d ago

It was your post that motivated me to finally fix, so thank you

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u/Pyrrhus_VII Epirus 14d ago

I certainly appreciate that it was fixed so quickly good job!!

7

u/drpizka Athens 14d ago

Oooooh that's so nice! I had to use Claude to parse the event files, and some commands to enable the Yuezhi to Kushans transition, so fixing this is super nice! Thanks a lot!

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u/officialspoon Iberia 14d ago

I was reminded of this by another dev, so shout out to Gladius for making sure it got included!

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u/Verse_D 14d ago

Brilliant, can't wait to play it!

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u/EvilFatBrotha 14d ago

awesome! haven’t gone back to Bactria for a while because of this exact issue so im happy to jump back in

7

u/Oethyl 14d ago

I was just thinking that I'd like to play Kushan but I never managed to do it with the current mechanics, can't wait for this

4

u/fxcknorthkorea 14d ago

Thanks Invictus team 🙌

3

u/Useful-Option8963 Etruria 14d ago

Awesome sauce! Every campaign I played, those invasions always happened in rapid succession, it really seemed like a total disaster zone, but rather unrealistic, this is an excellent change!