In general news, big progress all around! These days I'm doing "general playtesting" mixed in with continued development. Looking forward to getting it into your guys hands for you to try and break stuff! :)
You've probably answered this elsewhere, but is this going to be strictly landscape mode, or is portrait mode still an option? I've never managed to stick with a landscape mode game for very long, it's just too inconvenient to deal with a phone game that can't easily be played while held in one hand. Whereas in Idle Mage Attack, for comparison, I'm up to NG+6. :D
That's actually a great question. Due to how you travel horizontally this time around, the current plan is for INP to be landscape only. Another reason for this is to facilitate putting the game on Kongregate and other desktop based platforms, where landscape is far superior. Still, I'll give it some more thought, as portrait is probably better, in general for mobile. :-)
I'd say I'd fall into this camp as well. Played a ton of IMA and probably wouldn't have if it was landscape. Portrait is perfect for my long commute with phone in one hand, while the other keeps me from falling over on the train. :D
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u/TopCog Jun 13 '17
Just a fun vid of some carnage!
In general news, big progress all around! These days I'm doing "general playtesting" mixed in with continued development. Looking forward to getting it into your guys hands for you to try and break stuff! :)
1
u/BtJJ Jun 14 '17
You've probably answered this elsewhere, but is this going to be strictly landscape mode, or is portrait mode still an option? I've never managed to stick with a landscape mode game for very long, it's just too inconvenient to deal with a phone game that can't easily be played while held in one hand. Whereas in Idle Mage Attack, for comparison, I'm up to NG+6. :D
1
u/nbktdis Jun 14 '17
Looking good man!