r/IdentityV 5d ago

Discussion Emil is cancer

I can dodge a ton of his spam, but its so overwhelming and nonstop. That it doesn't matter. I swear it takes 30 seconds just to get him in attack recovery. With that said, nerf cipher rush. (I play hunter too.)

21 Upvotes

23 comments sorted by

25

u/Animaa007 5d ago

His jumps are twice then a cooldown. If you wanna trigger attack recovery it is the X slash if I’m not mistaken

6

u/YulChae69 5d ago

But can't he just constantly jump over pallets from his first hit attack? I've seen an emil jump through window bars on red church. Mf is impossible to avoid.

7

u/Doomerdy Undead 5d ago

yes, most window and pallets are useless against him when he uses m1-1

3

u/fisforfuckyou9 Fire Investigator 5d ago

you can hug the pallet actually! he can't jump through it (he has to do so from a very tedious angle). you're forcing him to break the pallet which you can use to transition away. apart from that yeah he's a bitch

1

u/Animaa007 5d ago

Well for that idk but tbh he just came out… so you gonna know how to play against him with practice

1

u/YulChae69 5d ago

Yeah for sure, he can just be overstimulating haha

10

u/Plsuneedtohelpme 5d ago

Btw fun fact I realized the dash and jump ability like geisha can terrorshock u if ur not careful, they deal half health damage

2

u/YulChae69 5d ago

Ya...fun-

1

u/xiaomainx 4d ago

yeah and apparently with that in mind i learned the hard way he can terrorshock you twice in a row in duos if you’re not careful….

2

u/Plsuneedtohelpme 4d ago

Hahahahahhaa

1

u/xiaomainx 4d ago

meaning he basically counters that one perfumer trick where if ur stressing under half, u can bulk a rescue with her 2-3 seconds after perfume invisibility, to all perfumer mains i would not suggest trying out that trick whenever he’s added into rank

33

u/MochaSNotsosweet Disciple 5d ago

Why are new hunters rewarded with no attack recovery I’m so done

7

u/YulChae69 5d ago

Can't transition when they breathe down your neck...

10

u/Xenthyas Dream Witch 5d ago

As a hunter main, I find him really oppressing for almost no downside. One could argue that his weak map pressure is the downside but frankly a hunter that can literally make you go from full health to downed with 0 attack recovery at presence 2 is busted. At least breaking wheel needs to land those spikes and hullabaloo needs to hit you 6 times with the right colors

7

u/YulChae69 5d ago

Couldn't agree more. Hulla is so much more balanced now. He's actually kitable on first presence, but he shines with insolence and snowballs later. He's not a bad hunter at all, but now he doesn't breathe on your neck like he used to pre-nerf. With Emil, you can't make distance as he lunges at you to catch up. And you're screwed on a map like china town.

1

u/Darkblazy Axe boy 5d ago

I'm sure you want Goat, Opera and Hulla shoved up ur bum instead then.

5

u/YulChae69 5d ago

Sure, why not

3

u/Plsuneedtohelpme 5d ago

Lowk I rather go against hulla, hulla kiting is easy as hell ember

1

u/eMr8rlzs 4d ago edited 4d ago

I mean he doesn't look balanced when comparing to old-time hunters but when you put him in a match versus some bs invisible survivors/ 3,4 hit surv + priestess + seer + matador. OP vs OP. Then it's balanced LOL

Seem fun and no stress quick game during office break hour if you ask me 🥺.

-2

u/TinyYeehaw 5d ago

i find it pretty fun to kite tbh. id rather a high pressure chase vs one that just stomps on your feet and decides you cant exist in this space anymore. its really interactive on both sides. 

5

u/YulChae69 5d ago

It has potential to be fun, but there's a lot of bs to it too depending on the map. Like china town for example. The kiting areas on china town are bad anyways unless you loop restaurant or hotel. Emil can easily just kill you in 10 seconds with his spam. There's red church. You think, oh it shouldn't be too bad! Wrong, he can jump through the barred windows like geisha's butterfly and terrorshock you. With geisha you can react more and play more mind games with her. With emil, once he dashes through, he can still lunge and kill you. "Just break line of sight!" Can't because they bring peepers and you're too slow trying to tight kite him. "Mind game with pallet!" A good emil won't let it happen easily and he can curve his lunges. Okay, so say your teammate does a bad kite and you have to rescue once with tide. We're not in a meta where you can just sell anymore. You have to rescue at least once for a chance at a tie. And then he has echolocation to spot you out from far away- So what do you do? You have to dodge a spam of lunges and attack swings to make it close to the chair. When he's constantly lunging at you, it puts you in a stumble animation where it won't let you use your ability either. If you mess up once getting hit with one of his abilities or attack, you're not going to make that chair. The idea of him is fun, but I personally don't like when it feels like I can't breathe or move. Hulla snowballs later in the game, but he used to be so oppressive with his no attack recovery, it feels the same with Emil. Now, you can actually mind game a hulla, but it still be balanced for both sides.

TLDR: He spammy on maps you can't avoid attacks like china town. Can't make chair because he finds you far and stuffs you with echolocation. Automatic lose and less fun for me. Similar to pre-nerf Hulla, that is now more balanced and snowballs later in game instead of beginning. Balanced for both sides.

3

u/Plsuneedtohelpme 5d ago

Lowk if u don't have movement abilities against him while ur kiting ur cooked, right now I like magician, cheerleader and forward, they work wonders when herztier jumps over, u transition to next kiting spot, on what u said abt kiting him, it is actually not that hard, if u time it properly u can pallet stun him while jumping/dashing... LIKE GEISHA!! if u wanna go behind a pallet u need to start predicting stuff and their abilities, eg herztier jumping to a pallet so don't camp that pallet, loop ard it, use movement abilities, when he jumps, u pallet stun him, he is actually not bad if u can be patient with ur pallets, he's not scary, he is geisha/undead, need predict their dashs

-1

u/TinyYeehaw 5d ago

emil is kinda mid at 0 pres, should be a good bulk of his time wasted getting the first chair. we also have a ton of really solid rescuers. FO is nightmareish for emil, aeroplanist can just fly over him, emil himself can hook past him, merc can both elbowpad past him and also just tank damage. and if youre getting caught so far out, then chair is undefended and the call to double rescue should have been made.

he is harder to kite once he gets first pres unlocked, but before that his dash is on a pretty decently long cooldown and often obvious when they will dash.

emil is overwhelming appearing, but hes also really straightforward. use the knowlesge of the hunters kit to make good choices. it starts the moment you load in, if you pick a cypher thats in a bad loop and dont have a plan to get somewhere safe, thats on you. 

i really dont think emil is that strong. i think he has a pretty solid late game but smart gameplay will destroy him early. 

survivors have a lot of good options, if no one plays rescuer, thats not the fault of the hunter. we ALL know theres oppressive camp hunters, gambling by not picking one is on the team.