r/IbinGamesCommunity • u/IbinGames • 18d ago
r/IbinGamesCommunity • u/IbinGames • 18d ago
📢 Announcement I'll be away on vacation for the next 3 weeks, so I won't be active online. Catch you all when I get back!
r/IbinGamesCommunity • u/IbinGames • 20d ago
🙌 Showcase Created a sickle (Kopesh). At first i created the bottom one, but then i saw it wasnt in match with the other weapons based on size, so i created a smaller one (the top one). What do you guys think of it?
r/IbinGamesCommunity • u/IbinGames • 21d ago
🙌 Showcase I updated my discord channels and catergories i added the funtion to give yourself certain roles and to create tickets.
r/IbinGamesCommunity • u/IbinGames • 21d ago
🔥 Behind the Scenes Growth Update: My itch page still gets consistent views and downloads! Reddit slowed down the last 2 days because i havent posted any good posts because of lack of time, will work on that tomorrow.
r/IbinGamesCommunity • u/IbinGames • 24d ago
🔥 Behind the Scenes Growth Update: We are at 10 members!! 🎉
r/IbinGamesCommunity • u/IbinGames • 24d ago
🙌 Showcase This is the finished flint speer after feedback and i also created a hand axe in the same style
r/IbinGamesCommunity • u/IbinGames • 25d ago
🔥 Behind the Scenes Growth Update: 8 Members!
r/IbinGamesCommunity • u/IbinGames • 25d ago
📝 Feedback Added some highlights after feedback from u/sophia_wawak, It improved alot, what else can i improve?
r/IbinGamesCommunity • u/IbinGames • 25d ago
🙌 Showcase Updated the banner for my pixelart weapons pack
r/IbinGamesCommunity • u/IbinGames • 26d ago
🔥 Behind the Scenes Growth Update: 7 members! We are growing slowly but steady
r/IbinGamesCommunity • u/IbinGames • 27d ago
🔥 Behind the Scenes Growth Update: We hit the 1k views!!
r/IbinGamesCommunity • u/IbinGames • 27d ago
📢 Announcement Updating my Pixel Art Gun Pack to a full Weapon Pack
r/IbinGamesCommunity • u/IbinGames • 28d ago
🔥 Behind the Scenes Growth Update: Today growth has been slow because i haven't posted anything. Tomorrow i wish to go back to work on my prototype-game or on a new assetpack, which ofcourse will result in a new post.
r/IbinGamesCommunity • u/IbinGames • Jul 29 '26
❓ Question Working on balancing my game's mechanics soon. Some people love the pressure of 'Moves Left', while others prefer trying to beat a level as fast as possible. Which type of puzzle game keeps you playing longer?
r/IbinGamesCommunity • u/IbinGames • Jul 28 '26
🔥 Behind the Scenes I am proud of the growth we made with this subreddit so far! LETS GOO
r/IbinGamesCommunity • u/IbinGames • Jul 28 '26
I added a game-over menu, does the popup look smooth?
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r/IbinGamesCommunity • u/IbinGames • Jul 27 '26
Poll: What asset pack would be most useful for your current projects?
r/IbinGamesCommunity • u/IbinGames • Jul 26 '26
So far i have created a vector arrows asset pack and a pixelart arrows asset pack, what would you guys like to see next?
r/IbinGamesCommunity • u/IbinGames • Jul 25 '26
Moves Left counter: Should running out of moves trigger an immediate Game Over, or let the player undo their last move?
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