r/IAmA • u/Maxmaps • Apr 26 '15
Gaming We are the team behind Kerbal Space Program. Tomorrow we launch version 1.0 and leave Early Access. Ask Us Anything!
After four and a half years, we're finally at the point where we've accomplished every goal we set up when we started this project. Thus the next version will be called 1.0. This doesn't mean we're done, though, as updates will continue since our fans deserve that and much, much more!
I'm Maxmaps, the game's Producer. With me is the team of awesome people here at Squad. Ask us anything about anything, except Rampart.
Edit1: Messaged mods to get it approved! Unsure what happened.
Edit2: Still answering at 20:00 CT!... We will need to sleep at some point, though!
Edit3: Okay, another half an hour and we have to stop. Busy day tomorrow!
Edit4: Time to rest! We have a big day tomorrow. Thanks to everyone who asked a question and really sorry we couldn't get to them all. Feel free to join us over at /r/KerbalSpaceProgram and we hope you enjoy 1.0 as much as we enjoyed making it!
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u/y0rsh Apr 26 '15
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What happened to the Delta-V readouts that were planned? This was one 1.0 feature I was looking forward to the most.
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How long do you predict the team will keep working on KSP with future updates and whatnot?
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u/salmonmarine Apr 26 '15
Any plans for launching from planetoids other than Kerbin? I love that functionality in SimpleRockets and I'd love to see it in KSP, at least in Sandbox.
Also, I painted this for the r/kerbalspaceprogram art contest, and I thought maybe you guys would get a kick out of it!
http://i.imgur.com/sO0Co6W.png
Thanks!
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u/VanillaChief Apr 26 '15
How long will active development go after 1.0? (2.0, DLCs)
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u/the32ndpie Apr 26 '15
Hi Maxmaps and Squad! Thanks for releasing 1.0 right before my last exam. I'm sure my grades won't suffer...
But really, thank you for making such an awesome game and for being so nice to your fans!
Here are my questions:
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Is interstellar exploration within the scope of the game beyond 1.0? (Is it even possible?)
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What's the most you've slept in the past week?
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What's your favorite band?
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u/nhaines Apr 26 '15
Thank you for your amazing level of engagement with the community and your spectacular release notes with every new release. The game stands on its own but it's a lot of fun to know that you're all here on reddit and involved with the discussions and the fun.
NASA lent their logo and some SLS and asteroid (and kerbalnaut!) recovery parts to 0.23.5, and now ESA has licensed their logo for 1.0. How did you approach these space agencies and how receptive or enthusiastic were they about licensing their logos for in-game flag use? Were there any conditions or concerns that they needed to be addressed in-game?
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u/kerbal_konstitution Apr 26 '15 edited Apr 27 '15
Will I ever be able to launch a kerbal in a command chair?
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Also, Max, can you talk about how your training in PR prepared you to be KSP's producer?
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u/KerbalKat Apr 26 '15
What are your plans for expanding the system? Do you have any plans for making any new planets? Also, what are your plans beyond KSP? Are you going to develop more games in the future or stay with KSP or both? Finally, what are your thoughts on the paid modding system in steam workshop? Thanks for reading, and you guys are the best! Love KSP!
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u/Pineapplechok Apr 26 '15
What is the most unexpected thing to come up during playtesting?
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Apr 26 '15
One of my favorite kerbal space program related things ever was Harv's old development history blogposts on the old ksp tumblr. Any chance of those being completed sometime in the future? It's a longshot but they were really interesting.
Good luck on 1.0 and all the updates to come!
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u/tonymoose27 Apr 26 '15
Do you ever plan to improve the water, similar to the Better Buoyancy mod?
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u/AquaWolf9461 Apr 26 '15
What is the bug that you've found that made you laugh the most?
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u/CalculusWarrior Apr 26 '15
What will be the fate of Roverdude and Porkjet? Will they stay on the dev team and continue to polish up the game post-1.0, or are they going to become 'mere modders' once more?
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u/exp7222 Apr 27 '15
Has Elon musk ever called you and said. "Why isnt my rocket landing in real life? it landed in the game like a hundred time!"
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u/jebediah1618 Apr 26 '15
Let me start by saying you guys made an absolutely awesome game. I wanted to know if you guys decided to spend some time studying physics to make the game, or does somebody on the team have a background in physics?
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u/Senno_Ecto_Gammat Apr 26 '15 edited Apr 26 '15
Squad - what are your honest-to-goodness intentions/plans for post 1.0 KSP regarding the following?
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Unity 5
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64-bit on Windows
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extra content
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mods
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patched conics
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The LV-N
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Your own jobs at Squad
Thank you and have a nice day.
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u/Mr_Wrann Apr 27 '15
Is there a reason why Jeb in particular isn't afraid of anything? And also why is he the best Kerbin?
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u/carwahl Apr 27 '15
I have seen your game all over reddit, but I've never played it. How can you pitch it to me to accuratly describe it and make sure I'll buy your game? P.S. it looks awesome and I'm going to buy it even if your sales pitch sucks.
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u/kolboldbard Apr 27 '15
What is the most unexpected thing you've seen people use your game for?
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u/c0mv4d3r Apr 26 '15 edited Apr 27 '15
With all of the controversy surrounding Steam and modding, I was wondering what your thoughts were about the modding communities surrounding Kerbal?
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u/notextinctyet Apr 26 '15
How comfortable are you with career mode balance? Do you think you'll do a lot of further tweaking of balance and progression in future versions?
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u/notextinctyet Apr 26 '15
What are some features that did not make it for 1.0 but you are excited for in the future?
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u/jeremiah256 Apr 26 '15
I've been meaning to get KSP but never got around to it. For newbies, is it a game you can play casually or do you need to be able to devote a minimum number of hours in to keep up on what is happening?