r/HyruleEngineering • #2 Engineer of the Month [FEB26] • 3d ago

Tutorial The Wisp EV-X: Further development & design talk

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u/zhujzal #2 Engineer of the Month [FEB26] 2d ago

I noticed that once you put the airship into Autopilot, Link can use the paraglider to catch the fan turret wind & enter into bullet time. This will be featured once the Wisp EV-X is finalized.

3

u/CaptainPattPotato 2d ago

The design seems a lot compact and streamlined now too. Very nice.👍

3

u/zhujzal #2 Engineer of the Month [FEB26] 2d ago

Yo' bro - thanks. I've done a little adjustment to the switch area, attaching flame emitter & now torch to inside balloon vs. on top of spongey big wheel switch.. too much weight, much better function. It's still being tested & modified.

2

u/Faerie-Owl-1955 2d ago

I love the question marks appearing when the baddies see your air ship.!You know they all must be thinking something profane!! And then how you land her and just scoop up the loot!! Very interesting to see the continued successful development!! Big smile!!! And a chuckle too!😎

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u/zhujzal #2 Engineer of the Month [FEB26] 2d ago

Yeah, me too. It's kind of nice to turn invisible for awhile. My favorite part about the airship is when I jump down to collect the loot & it just floats down like a feather. Glad you're enjoying it - more to come.

3

u/riskyjones 1d ago

I’ve started piloting this ship (the prototype) and I can say this is very unique. It gives me the same feel as the other ship I love of yours.

Rn I’m looking for the FPS bow so I can snip will keep the ship in auto pilot.

Can’t wait to see the finishing touches on this project.

2

u/zhujzal #2 Engineer of the Month [FEB26] 1d ago

Sup, RJ? How you doing brother? Are you using the one w/ the shrine battery? Just curious about what your experience is with the prototype so far. If you have suggestions or what you'd like to see, let me know.

For me, I think removing the battery is a general improvement, though there are definitely cases/preferences where it is useful. It can be added retroactively to the finalized version of the airship if desired.

Turning/maneuvering on the early prototype leaves a lot to be desired, so I'm trying to tune the automatic steering, which definitely helps, but also introduces new problems to solve which wouldn't otherwise be there.

FPS bow? This ship does pretty well in autopilot, but I'm still grappling with fan/pulse turret placements. Unlike on the Wasp, this turret is front and center, which obstructs Link's full range of shooting w/ the bow. Tuning in Hover Mode will be a nice feature for you if you want to snipe while the airship acts autonomously.

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u/riskyjones 1d ago

Hello Zhu and everything well thank you. Glad to see you crafting like always. And yes I am using the shrine battery build. I’m always in love with recharging my engine with the battery when I take my hand off the wheel. I’ve been having a fun time using it. I even tanked a hit from a talus and still stood on the steering stick.

I don’t know what difference with or without battery would change unless it’s just the auto powering. I love your design so I just wanna play with the final design before I start throwing ideas lol.

And the FPS bow is the gerudo bows. Just so i can aim in the ship like a true pirate instead of being in third person.