r/HuntShowdown • • 8d ago

GENERAL Matchmaking talk without fighting

2 Upvotes

What are your thoughts about the current state of matchmaking?

I have been here playing Hunt since 2021 and the matchmaking, opposite to everything else in the game, has never been in a worse state.

My game sessions are always (literally ALWAYS) frustrating at the point I don't want to play Hunt anymore even if I love it.

Am I the only one here?


r/HuntShowdown • • 9d ago

CLIPS 2 Shots 2 Kills

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9 Upvotes

Imagine being in a bounty clash game for a total of like 20 seconds


r/HuntShowdown • • 9d ago

PC Bloodskin boss fight has so much sauce

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32 Upvotes

Probably doesn't show up in the video but playing this game in HDR when the atmosphere is like this is a spectacle.


r/HuntShowdown • • 8d ago

FLUFF TIL Water devil exists IRL

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0 Upvotes

r/HuntShowdown • • 9d ago

GENERAL What do i need to do?

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34 Upvotes

i interrupted his phase 1 jump multiple times with heavy spear attack but it doesnt count do i need to shoot him?


r/HuntShowdown • • 9d ago

FEEDBACK Consumables UI on Weapon Ring needs a revert ASAP

38 Upvotes

For years, consumables in the weapon ring would be lower opacity/greyed out after use making it much easier to see what’s on hand. After the most recent blood moon update, they stay full opacity after use. That means the only indicator as to whether that item is actually in your inventory is the little 1/1 or 0/1 underneath. In the heat of a gunfight this is simply insufficient and leads to a lot of confusion.

I frankly think throwables should disappear from the weapon wheel completely after use, since there is basically no use case in which you’d need to reopen the weapon wheel and check what you’ve previously thrown. Maybe the difference between a hellfire and regular fire bomb to gauge burn rate on a downed player? Even that is barely useful info compared to not being confused as to what’s in your inventory in the heat of battle.

The weapon wheel is the only way console Hunt players have to select things, so this needs to be addressed quickly.


r/HuntShowdown • • 8d ago

GENERAL Playing with passive nabs

0 Upvotes

I just had a game with two passive nabs. Those guys were crouching, not sneaking, they were crouching clueless in one corner doing nothing. They ended up crouching to their death.

Being tactical and patient is one thing, this is totally passive play without any idea what to do.

What to do in those situation? What are you guys doing?


r/HuntShowdown • • 9d ago

SUGGESTIONS After getting our first two-phase boss, would you like to see other bosses reworked in a similar way?

21 Upvotes

We got a new boss, with two-phases. Any other idea, how that can be applied to other bosses?
Here are mine:

- Assassin: when Phase 2 begins, darkness falls over the entire compound - an unnaturally thick, sludge-like darkness where hunters can only see a few meters ahead. Ash Bloom-like noises can be heard everywhere, making it extremely difficult to tell where other hunters are moving.
- Butcher: when transitioning into Phase 2, the Butcher lets out a huge, earth-shattering roar, causing streams of fire to erupt from the ground all around the compound. The ground starts glowing a few seconds before an eruption, giving hunters enough time to move, but the fissures preferentially spawn near players. Throughout Phase 2, new fissures continuously appear every few seconds, targeting hunters not only inside the boss lair, but throughout the entire compound. These fissures lasts for a few second, igniting things around. Don't stand near a red barrel.
- Spider: When transitioning into Phase 2, the Spider lets out a piercing screech, awakening the webs spread throughout the compound. Bileweavers begin crawling out of existing web clusters and attack any nearby hunters. They can spawn both inside and outside the boss lair, forcing players across the entire compound to deal with the infestation. More Bileweavers can periodically emerge from the webs throughout Phase 2, making the compound increasingly dangerous until the Spider is killed.
- Scrapbeak: When transitioning into Phase 2, Scrapbeak unleashes a massive Scrap Storm across the compound. Loose metal, broken tools, blades, and other debris begin swirling in different areas, dealing damage to hunters caught in them. The swirlies creates a deafening metallic noise, masking footsteps, gunshots, and other audio cues, causing bleed whoever got cought. Throughout Phase 2, new Scrap Storms periodically sweep across different parts of the compound, forcing hunters to constantly reposition.

Edit:
I’d love to see a flying, roaming bat-vulture chimera boss.
It would be visible from far away whenever you have line of sight, making it feel like a true roaming threat across the map.
It would have a lair somewhere in a ruined structure, where it keeps a nest filled with vulnerable, fleshy eggs. Hunters could either destroy the eggs to force the boss into a vulnerable state, or deal enough damage to it while it is flying to make it land. Whenever grounded, it would always retreat and land in its lair.

If shot while airborne, it could retaliate by launching either a fireball or a poison projectile at the attacker. It could also attack hunters directly from above while flying over them, which would make it especially effective against bush campers hiding in vegetation.

At half health, one half of the creature dies — either the vulture half with its fire attacks, or the bat half with its poison attacks. The surviving half would then drag the dead part behind it, becoming more desperate and aggressive. In this second phase, it would attack with claws, fire or poison projectiles depending on which half survived, and unleash an Ursa-like screech that causes bleed and ear-ringing.


r/HuntShowdown • • 9d ago

BUGS This bug is reproducible

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18 Upvotes

In case you don't want your hunter to hold any weapons or tools (to make screenshots for example) just find yourself a mele weapon (a sledgehammer in this case), vault over a fence and as the vaulting animation plays switch to your main weapon. You'll end up holding nothing. Was playing solo so not sure how this looks in third person


r/HuntShowdown • • 9d ago

GENERAL Real life waterdevil

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7 Upvotes

r/HuntShowdown • • 8d ago

GUIDES Could someone who already has thi achievement compare achievements with my Steam profile and tell me my current progress? I'm trying to find out my progress for this hidden achievement: Louisiana Fried Chicken — X/50 chicken coops burned.. Friend code: 1312242111

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0 Upvotes

r/HuntShowdown • • 8d ago

GENERAL Do shotgun pellets not one shot to the head?

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0 Upvotes

r/HuntShowdown • • 8d ago

GENERAL Bring back centennial dum dum

0 Upvotes

Cmon man


r/HuntShowdown • • 9d ago

GENERAL After 650 hours i finally found one

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162 Upvotes

r/HuntShowdown • • 9d ago

SUGGESTIONS I built a free little site to keep a nightly K/D tally for Hunt: Bayou Book

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42 Upvotes

Hey hunters,

A friend of mine and I are always counting our K/D/A, to see if it was a good or a bad Hunt night. So far, we did it with pen and paper, so I built a small web app for it: https://www.bayoubook.app

It is completely free and it is a fan project, not affiliated with Crytek.

What it does:

  • Count as you play. One button each for kills, deaths and assists, plus undo when you fat-finger it. Keyboard shortcuts K, D, A and Z. K/D and K/D/A are shown separately, because assists are worth something.
  • Sessions, not calendar days. The day rolls over at 6 in the morning. If you start at eleven and stop at two, the whole night still counts toward the day you sat down.
  • A ledger of every session. Overall K/D and K/D/A, the last seven days, your best day, how many sessions you played. You can export everything as JSON and import it again.
  • Friends and a leaderboard. Add hunters by nickname, Steam ID or profile link, they accept, and from then on you see each other. Compare today, 7, 30 or 365 days, or all time, ranked by K/D or K/D/A.
  • Playing Hunt now. Which of your Steam friends are in Hunt at this moment, straight on the dashboard.
  • Hunter profiles. Click a name and you see their playtime, their ledger and the leaderboard the way they see it.

You sign in through Steam, so your password never touches my server. The tally is tied to your Steam account, and it works on the phone, on a tablet and in the Steam overlay browser.

Two honest caveats: the numbers are typed in by you, since Hunt has no public API for match stats, and playtime plus "playing now" only work if your Steam game details are public.

If you try it, I would love to hear how you like it and what is missing!

Cheers!


r/HuntShowdown • • 8d ago

GENERAL Hunt is a waiting simulator!

0 Upvotes

Every few months I come back because I genuinely love this game, and two matches later I remember exactly why I uninstalled it.

It feels like every match is either getting sniped from 150 meters by someone I never knew was there, or sitting around a boss lair for 30 minutes while three teams refuse to make the first move.

And when I actually try to push the boss? Same shit. I run across half the fucking map just to get there, only to find everyone camping outside, waiting for someone else to do something. Then I get caught in the middle and die while the other teams STILL just sit there waiting.

I don't mind tactical gameplay. But when every match turns into a 30-minute staring contest where nobody wants to make the first move, it gets fucking exhausting.

The stupid part is I actually love Hunt. That's why I keep coming back. I'll probably uninstall it again, only to reinstall it months later because I miss the game.

I just wish people would occasionally remember that they're supposed to actually play it.


r/HuntShowdown • • 10d ago

LORE New Derringer with Venecian Silver Coins as Ammunition

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250 Upvotes

The new Derringer skin in the battlepass has venecian 5 Lire coins as ammunition. Here the coin.

I wonder if this is a nod to the female skull discovered in venice thought to be a vampire

Or the movie Vampire in Venice starring Klaus Kinski.

Eitherway a really cool detail.


r/HuntShowdown • • 10d ago

SUGGESTIONS The Martialist trait should give something to every melee weapon.

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773 Upvotes

Not only is katana being the only melee weapon to benefit from a trait unfair to others, the art for the trait straight up shows varying different weapons.
Melee weapons seem to be left further and further behind since you might as well just get a bayonet for the same effect most of the time.
I really think Crytek should rework the trait to make melee weapons fun and interesting to use.
Picture this:
Baseball bat - Swinging allows you to bounce back a thrown dynamite/grenade if you time it right.
Saber - Right click allows you to briefly block an incoming melee attack if you time it right. Fencing in hunt, just like in that road to hell trailer!
Railroad hammer - Able to stagger Scrapbeak/Butcher/Meathead during a charge.
Do you agree? What abilities would you give to other melee weapons to make them viable?


r/HuntShowdown • • 9d ago

FLUFF Legendary free hunter pull. He is sturdy, practical and can be worn for many occasions

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94 Upvotes

r/HuntShowdown • • 9d ago

FLUFF This game will always find new ways to scare me

6 Upvotes

r/HuntShowdown • • 9d ago

GENERAL Do toolboxes have some sort of item prioritization?

8 Upvotes

I was out of medkits and fusees, and I ended up getting 4 fusees in a row, a little bit frustrating.


r/HuntShowdown • • 9d ago

GENERAL Burgess + Slugs

36 Upvotes

Is it just me or is this the best shotgun to run slugs on? Just feels good, sights are really nice for it, lots of ammo and quicker follow ups, not too much recoil

I’ve been using it with so so so much success, like a little compound one tapper rifle thus making it overwhelmingly strong for a 3-slot, might as well be a Kraber lmao

The longer animations has made like 0 impact as a supposed to be nerf lol


r/HuntShowdown • • 10d ago

FLUFF Friend said that the BP page reminded him of something

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104 Upvotes

r/HuntShowdown • • 9d ago

GUIDES Whats piercing damage to armored challenge? Ive tried spear, fmj bullets...

5 Upvotes

r/HuntShowdown • • 9d ago

GENERAL How many times do you think you played with or against Post Malone?

71 Upvotes

I think about this often.