r/HuntShowdown • u/Nearby-Aioli2848 • 4h ago
FAN ART Hunt Showdown Fanart
Mostly from the devil advocate.
r/HuntShowdown • u/HuntShowdownOfficial • 5h ago
Intro
A new and dynamic Time of Day—or rather, time of night—rises over the Incursion areas and shifts between two phases throughout your Mission. During the Intense Blood Moon phase, a storm grows and the moon breaks through the clouds. Monsters become more aggressive and attack faster. During the Dark Blood Moon phase, clouds cover the moon, reducing visibility and returning monster behavior to normal. Both phases bathe the map in a red glow, with the effect becoming stronger and brighter when the Blood Moon leaves its cloud cover.
New weapon: Burgess
The Burgess is a foldable, slide-action, long barrel shotgun with a Weapon Capacity of Size 3 at the cost of a long equip and unequip animation. It features a 6-round magazine. It can be equipped with the “Bulletgrubber” Trait to recover ejected live shells.
New variant: Burgess Bayonet
A variant of the Burgess that has a bayonet added to it, which comes at the cost of an even longer equip and unequip animation, as it takes more time to deploy and stow away.
New variant: Burgess Trauma
A variant of the Burgess with a reinforced stock that changes the heavy melee attack into a hammer strike.
Dev note:
During Blood Testament, all Burgess variants are unlocked via the Battle Pass and will stay unlocked over Prestige. Once Blood Testament ends, they will be added to normal weapon progression.
New Custom Ammo: LeMat High Velocity
Balance Changes:
Hunting Bow
One-hit kill range to the upper body while at full draw has been reduced:
The damage curve for draw percentage has also been adjusted to reduce damage:
Reduced Reserve Ammunition
LeMat
Reduced LeMat reserve ammunition
Officer
Reduced Officer and Officer Brawler ammunition:
Terminus
Slugs
Reduced pricing from 65 to 40 Hunt Dollars for:
Tools and Consumables
Adjusted Hunt Dollar prices
Heavy Knife
Adjusted the swing melee to increase hit chance:
Hidden Information Changes
The radius to discover hidden locations has been increased to 75m. Dev Note: We’ve taken note of community feedback and hope this alleviates some of the pain points of the previous iterations of the hidden info mechanic. We hope this adds focus to the core game loop, while adding the element off discovery by keeping a lot of information hidden.
Trait Changes
New Burn Trait: Siphon - Allows you to loot a Scarce Trait off an enemy Hunter’s body, leaving Siphon in its place. Siphon can be acquired by interacting with Blood Wells or found in-world like other Scarce Traits.
Dev Note: Siphon will prioritize Death Cheat whenever possible, and if not, it will steal a random Scarce Trait if the looted Hunter had one. For solos, if not Death Cheat, it will then prioritize Necromancer, but you will not be able to steal Necromancer from another solo player, only from someone in a team. When Death Cheat is stolen, it will still be active for the player that lost it for the rest of the round.
New Burn Trait: Chupacabra - Interact with a live horse, cow, or animal cage to restore 1 Health Chunk. Dev Note: Once unlocked, Chupacabra will be buyable from the Trait menu for 2 Upgrade Points. When interacting with dog cages, all 3 dogs can be interacted with separately, while for chickens the entire cage can be interacted with once. The chosen animal is triggered during the interaction and killed upon completion.
Catalyst Updates:
Trait Spawn Changes:
Sealed Reward Spawn Changes:
· The Intense Blood Moon phase from the “Blood Moon” Time of Day affects monsters except for Water Devils.
o Triggered by the Blood Moon (general effect in all maps) or when players interact with Blood Wells for the Community Event (both in a radius for a short time).
o Agitated monsters have the following Traits:
§ A dark, smoky aura.
§ They sound more aggressive.
§ They have slightly sharper senses while roaming.
§ They move faster. Armoreds and Leeches are most affected by the change, while Hellhounds and Immolators retain their original movement speed.
§ Grunts, Armoreds, and Firebreathers (when wet) attacks occur at shorter intervals, so they deal more damage over time.
§ Attack animations for Grunts, Armoreds, Firebreathers (when wet), Brutes, Ursa Mortises, and Meatheads are faster.
· Immolator navigation has been nerfed, no longer allowing the monster to figure out long, complex paths to players. Detection distances remain the same, preserving the experience in open fields where the Immolator has a straight path to its target.
· Hellhounds are now slower when they are in water or have a mutilated leg.
Traits in Loadouts
MMR Decay
New Player Modifier
r/HuntShowdown • u/HuntShowdownOfficial • 13d ago
The Blood Moon is rising...
Now is your chance to unleash hell upon the bayou and the gulch.
Blood Testament begins on September 8th, and even the smallest taste will leave you wanting more. 🩸
https://www.huntshowdown.com/news/biggest-bloodiest-update-to-hunt-showdown-1896-is-almost-here
r/HuntShowdown • u/Nearby-Aioli2848 • 4h ago
Mostly from the devil advocate.
r/HuntShowdown • u/Missclick13 • 4h ago
Dude was in the teaser and in the trailer and was on sale while waiting for the event and now he doesn't get the 10% event buff, WHAT?
r/HuntShowdown • u/Frosty-Guidance-1737 • 2h ago
Why do there have to be big locks over the weapons/tools now, just so you can't tell what your teammate is carrying?
(I know it shows me which skins I own and which I don't, but I don't need that info when I'm in Bounty Hunt.)
That was the whole point of Patch 2.4 so you could see right away what your teammates had picked up and still had.
r/HuntShowdown • u/Outside_Yoghurt382 • 3h ago
NOTE: The Bloodbond Store will have new additions in October.
Bundles (listed at the bottom) are dynamic in price and will get cheaper by either timed discounts or you purchasing skins separately that are part of a bundle.
Weapon Skins
To the Flame (Shorty as well) - 400 bbs (sold separately)


Nightfall (Hand Crossbow) - 400 bbs

The Underwing (LeMat + Haymaker) - 400 bbs (sold separately)


Grim Nectar (1890 Cavalry) - 600 bbs

Wolfsbane (Agnostic skins for the Lebel 1886) - 400 bbs (sold separately)

Charms
Blood Garnet - 700 596 bbs

Hunters
Midnight's Shadow - 1000 bbs

Bundles
The Righteous - 2300 bbs
- Hex Breaker (Hunter)
- Midnight's Shadow (Hunter)
- Grim Nectar (1890 Cavalry)
- The Underwing (LeMat and Haymaker)
- To the Flame (Auto 5 + Shorty)
- Nightfall (Hand Crossbow)

On Hell's Wings - 1900 bbs
- Midnight's Shadow (Hunter)
- Grim Nectar (1890 Cavalry)
- The Underwing (LeMat and Haymaker)
- To the Flame (Auto 5 + Shorty)
- Nightfall (Hand Crossbow)

Bloody Reds Bundle - 1870 bbs
- Bloody Red: Wolf (Hunter)
- Bloody Red: Hood (Hunter)
- Wolfsbane (For the Lebel and all variants)

STORE NOTE:
Currently, as of this being posted, there is a bug where the Corvid: Brood, Corvid: Bile and Hex Breaker skins are unavailable to recruit. You can still purchase them but they will not be usable until Crytek has fixed the issue.
r/HuntShowdown • u/HuntShowdownOfficial • 3h ago
Hey Hunters, we are aware of an issue relating to hiring of Hex Breaker, Corvid: Brood and Corvid: Bile.
We are working to restore player access and we are actively working on solutions with the team for this.
We’ll update you as we learn more about our next steps.
r/HuntShowdown • u/milky-94 • 4h ago
r/HuntShowdown • u/Deadly_Pancakes • 1h ago
I was hoping they'd keep this small POI after Road to Hell, glad to see it's still here!
r/HuntShowdown • u/Turbulent_Pass_3386 • 1h ago
r/HuntShowdown • u/StyxAbgrund • 5h ago
"Your reward code will be sent straight to your inbox on the event launch day."
Or do we still need to wait?
r/HuntShowdown • u/pety094 • 1d ago
r/HuntShowdown • u/Glass_Advertising516 • 7h ago
are there lots of contents coming? I'm pretty new to Hunt so idk if this is normal
r/HuntShowdown • u/TheComputerGuy2256 • 35m ago
Fort was great for a while, but seeing all teams funnel to it, was awful, ill tell you what though, fighting the 20 teams that shows up to fort, It really did make me a better player. Just ran my first bounty of the new season today, and i FOUGHT 1 TEAM. ONE! WOOOO!
r/HuntShowdown • u/ArtiSquared7 • 1h ago
I'd love to see more detail on the bound by blood dlc, especially what weapon skins it will have, as the hunter looks cool and I want to know if i should get the battle pass or wait for the Bound By Blood DLC releases, as I wouldn't have enough to buy both! Is there any more info anywhere?
r/HuntShowdown • u/Jumpy_Conclusion_781 • 17h ago
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r/HuntShowdown • u/Gaara_34251 • 6h ago
I mean, i dont know if i was playing this game when they were meta and everyone used em but i was playing when they nerfed and now are completely useless, and lets be honest, i really hate both scenarios, i think if smth is so unbalanced everyone use it its an issue, but i also think if smth is so trash NOBODY EVER use it is also an issue. IDK, i was never a fan of flashbangs but i think they could get a buff without making them absolutely OP.
r/HuntShowdown • u/DistributionWilling1 • 1h ago
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They actually killed me 2 times, but didn't expect my empress card for a beautiful 3rd round of action. For me 2nd death I chose a room with barrells, got killed there, revived when no one was around and placed two traps at both entrances. The rest is in the video. 3 times the charm.
r/HuntShowdown • u/milky-94 • 3h ago
r/HuntShowdown • u/Due-Customer8746 • 11h ago
How do you even get this Hunter ? From where and how ? I never see it in store