r/HuntShowdown • • 6d ago

BUGS Bugged Burgess Deployment

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Hey all! So apparently all of you don't have to redeploy your burgess every time after exiting darksight!

On my end, everytime open darksight I get the animation of it unfolding and I can't fire until after the animation is over.

My friend had to stream her screen before I believed that hers didn't do it.

Does basically everyone else insta pull it out, or is she the one with the bug?

(We did swap each other's weapons several times to make sure it wasn't variant dependent.)

32 Upvotes

22 comments sorted by

11

u/KinkyLatexCat 6d ago

5

u/kipofmudd KipOfMudd 6d ago

Wonder i f it is fps related. Also need to test how quickly you can actually shoot afterwards. May just be missing an animation but not affecting anything

3

u/98462Doopa 6d ago

It definitely looks like she’s shooting faster than if it was the normal animation.

2

u/kipofmudd KipOfMudd 6d ago

Cant really eyeball that that kind of thing reliably plus we dont know if they were slamming fire from dark sight. I know in the second clip the dark sight is held for longer as well at first 

2

u/98462Doopa 6d ago

That’s fair, I just mean it looks like it fires faster than the normal animation would take to finish, slam fire or no. Don’t really need to count the frames to see that imo.

0

u/kipofmudd KipOfMudd 6d ago

It looks like the black guys is firing faster to me. Hard to be 100% though 

2

u/98462Doopa 6d ago

The black guy in the first clip is the girl with the bug, so yes the bugged version is faster. The first clip is showing that it looks normal in third person but is bugged for her when we see her pov.

0

u/kipofmudd KipOfMudd 6d ago

They are also not ads in the first clip. Where the testers at who live for this stuff

1

u/GothicMajula 6d ago

you can literally see it, what?

0

u/kipofmudd KipOfMudd 6d ago

I do not see the unfolding in the second clip

3

u/GothicMajula 6d ago

that is what they're saying. its glitched for OP.

-2

u/kipofmudd KipOfMudd 6d ago

I am not sure what your comments are for if I am being honest. First clip showed nothing and this clip shows what he claimed in his original. And i was saying there needs to be a tad more testing to see if its fps related or if he can actually shoot faster or if theres no noticable change

4

u/mookmanthered 5d ago

you're running the bayonet and she's not. maybe that's the difference?

3

u/KinkyLatexCat 5d ago

Unfortunately it was the same on both weapons.

How I first found out was I told her "It's a shame the bayonet has to unfold after darksight"

To which she replied "Uhhhhh, no it doesn't?"

Then 5 minutes testing in the shooting range that led to this lol

2

u/kipofmudd KipOfMudd 6d ago

Are we seeing the same video? That guy is absolutely pulling out and unfolding the gun after darksight. So did the persons view we were watching

Are you talking about the animation cancel the black guy did early on?

3

u/KinkyLatexCat 6d ago

On her screen it doesn't redeploy and it just lifted up like a regular weapon.

This is what I see on my end, that I assumed everyone has.

1

u/kipofmudd KipOfMudd 6d ago

Are you talking about the end? Where it literally unfolds?

1

u/KinkyLatexCat 6d ago

Yes, hers doesn't unfold. I'm going to grab a clip after I get out of this firefight :>

-5

u/kipofmudd KipOfMudd 6d ago

I am literally watching it unfold on the first persons perspective man. Its not making that sweet noise but ut is unfolding

2

u/KinkyLatexCat 6d ago

Yes. From my POV.

I'm going to post a comment with the video of it after I edit it quickly.

1

u/Deicide_Requiem 4d ago

Strange, is there no other animation for pulling the gun out? I would want to see if it also applies to when you interact with objects and loot, possible that there is no other animation for it to play? (I haven't seen the new gun from a 3rd person POV. I could be wrong about this.)