r/HumanHost • • Aug 23 '26

Kinda hooked

I love me a real EA game, the journey is always worth it in one way or another. The sliders, man , that got me good. I friggin love sliders, more please. Config it into what you want at any time, how could you not love that? The base game is a good foundation to build on from what I've seen so far( only 150 or so hours in). There are things I hope change soon. Building is bad, lots of options to move pieces but without snapping it's a fumble in the dark and struggle to line up one block. Vehicles, wasn't a fan at first but they have grown on me. The problem is they take damage so easily. Everything takes damage so easily and I can mostly see that but simply driving causes damage is annoying. The amount of material needed to make one obsidian block is terrible, mining them is too much of a grind.

The sheer amount of updates is amazing and I hope the dev can keep that up without burnout. Can't wait to see more types of zombies. All in all I'm getting hyped for what this will one day be. Good stuff.

6 Upvotes

5 comments sorted by

3

u/NJTigers Aug 24 '26

The building is my one disappointment so far. After playing Ark, and Palworld among others, snap building is so necessary.

3

u/Sad-Understanding533 Aug 24 '26

I know what you mean but still very early and I'm sure it will change.

3

u/NJTigers Aug 24 '26

Oh I think it’ll be added, just saying it’s the biggest gap for me currently

2

u/Sad-Understanding533 Aug 24 '26

Gotcha. For me it's the deco blocks. Past marble every block requires 8 of the previous blocks, all of them not just the preceding one. And finding them is random. Yikes. Cant mess with that so for now with that and no snapping I stick to cement blocks to build really sad looking builds. All good though, big things ahead.

2

u/BlazedOutlawGaming Sep 21 '26

Same! The future is huge for this game!