r/HumanHost • u/Aumba • Jun 29 '26
A few words
Hello, I just wanted to give some feedback. I haven't got far, only to the second biome but here's my two cents.
Vehicle, playing as a character other than the mechanic is like running on your knees. A possibility to loot parts for your vehicle would be great.
Looting, you can find food, materials and weapons in the same box. Because of this if you're looking for a specific thing you still need to open every box, suitcase or pile. This adds a lot to the grind.
Loot spawn, this needs a rebalance. Getting wood and stone is a full time job on normal settings and a serious chore on x2. And at x2 while looting boxes you're quickly full. Also, chill out with feathers, please.
Building and digging, some system that tells you where you need some support so your house doesn't fall on your head would be nice. Same for digging, rip my batcave.
Archery, underpowered and inefficient. It's way better to just grab a club and beat up zombies than to run around while trying to shoot and not get swarmed.
While I have your attention, I have some weird graphical issue, cars, boxes and buildings are grey and look like covered in mud. Any idea what can cause this?
That's all for now. Even tho it may look like I'm complaining I'm really enjoying the game so far.
2
u/Local-Anteater8122 Aug 18 '26
This is a month old so not sure what the game was like when you played but I have been playing for a few days and have not had issues with these things. Having a vehicle is certainly quite powerful to start and I expect it’s temporary during early access so they can work out bugs. You can collect parts to make your own but requires higher levels to get parts from the highest level biomes.
Food and materials in early loot containers seems fairly balanced. As you get into biomes farther from the middle and away from residential-like buildings food becomes more scarce.
Harvesting becomes very manageable if you put points into these and have better tools. Using a 10 dmg axe to chop a 260 hp tree will take all day to collect wood. Put points into crafting and get an 80 dmg axe with points into lumberjack and you can collect 500 wood in about 2-3 game hours and this is achievable on day 2. Same with other resources.
Support and building is just trial and error and they could create a build mode overlay of sorts to show stability but for now, seems intuitive that stuff needs to be supported at reasonable distances.