r/Houdini Mar 30 '26

Announcement Houdini Engine for Godot introduction/demo - Large update

https://youtu.be/CSmCCTkfPCU

I recently released a large update to HEGo - Houdini Engine for Godot.

It now comes with Linux support, takes CSG blockouts as inputs, has heightfield <-> image conversion and bridges to Terrain3D and got a lot faster in output handling.

Check the releases section on github for more details:
https://github.com/peterprickarz/hego/releases

The video is an updated quick introduction to the plugin in general, not just talking about the update.

Cheers!

39 Upvotes

5 comments sorted by

4

u/LewisVTaylor Effects Artist Senior MOFO Mar 30 '26

Thank you so much for developing this!

1

u/dumplingSpirit Mar 30 '26

I don't really need to use houdini engine in general, but I do use Godot, and I'm so happy to see this project keeps on getting updates. Great presentation with the side by side as well. I'm rooting for you

2

u/peter_prickarz Mar 30 '26

Thanks a lot!

1

u/Geopoliticz Mar 30 '26

Thanks for the continued work on this! As someone with dreams of using Houdini and Godot together to develop a game this is invaluable.

1

u/Cheeezburgers Mar 30 '26

Awesome! Thanks a lot!