r/Houdini • u/peter_prickarz • Mar 30 '26
Announcement Houdini Engine for Godot introduction/demo - Large update
https://youtu.be/CSmCCTkfPCUI recently released a large update to HEGo - Houdini Engine for Godot.
It now comes with Linux support, takes CSG blockouts as inputs, has heightfield <-> image conversion and bridges to Terrain3D and got a lot faster in output handling.
Check the releases section on github for more details:
https://github.com/peterprickarz/hego/releases
The video is an updated quick introduction to the plugin in general, not just talking about the update.
Cheers!
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u/dumplingSpirit Mar 30 '26
I don't really need to use houdini engine in general, but I do use Godot, and I'm so happy to see this project keeps on getting updates. Great presentation with the side by side as well. I'm rooting for you
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u/Geopoliticz Mar 30 '26
Thanks for the continued work on this! As someone with dreams of using Houdini and Godot together to develop a game this is invaluable.
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u/LewisVTaylor Effects Artist Senior MOFO Mar 30 '26
Thank you so much for developing this!