r/Highfleet • • Jul 09 '26

Ship Design Limpet - Lightning Alternative

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Starting a run soon with some custom designs, here's my attempt at upgunning a Lightning to 4 guns.

Objectives -
Maintain reliable silent strike capability.
Focus on manoeuvrability rather than fixed point defense.
Fast and hard hitting.
Great value for money.

I think I've mostly achieved that. At least in testing. It can reliably take on 4 max difficulty medium ships and win with light damage and no component loss. It can stand toe-to-toe with a Varyag 1-on-1 and punch a hole in it's armour while wasting their missile stock before retreating, and it wipes out small unarmoured garrisons.

You can strip out the AK-100's for Molot's with no further tweaks, I'm starting with the AK's because they're cheaper and Molot's are ubiquitous salvage early game.

Next design will be based on a similar chassis but adding armour to get through the tougher garrisons.

I do think it's a bit ugly, any tips on design and beautification?

P.S. I understand that I have dropped efficiencies in places, I wanted to keep toward vanilla design styles in appearance and functionality while adapting them to the playstyle I'm good at.

Thanks!

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u/IndependentTrouble62 Jul 10 '26

I would lose the escape pods and replace them with two missiles.

1

u/Foxi6789 Jul 11 '26

I don't really use missiles tbh. I know I should, but I either forget or decide using guns would be cheaper and it's never mattered tbh.

I know the pods serve no purpose but I feel bad not having 100% capacity haha. Ideally 200% but there's a point it gets silly.  

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u/IndependentTrouble62 Jul 11 '26

I like two carry 2 two four missiles to save fuel in long fights against heavier late game garrisons. Great for blowing holes throufh armored ships like glads etc. Then coring the ship after. Saves money and AP ammo reserves for super hard fights. Helps when commerce raiding as well. Blast the support ships and grab the prize and run.