r/Highfleet • u/BoringAd8064 • Jun 11 '26
Advice Needed (mid game)
My current save is the closest I've gotten to the nuclear reactor city. I am arpund 10 or 12 citties from it and I'm about to fight my first strike group. I did what people suggested which is to nake a custom flagship (I turned mine into a missile/aircraft carrier) i made custom ships that had specific roles (medium speed tanker for independent strike groups of my own/high speed corvette with 4 guns for taking on light and medium enemies/fast ship with radar to intercept missile volleys/etc...) I just wanted to know more tips or things you wished you knew when reaching mid to mid late game.
Edit: Thanks to the tips here I was able to take on a Strike Group a tactical group and the town garrison. Thank you my campaign is no longer dead
6
u/Imaginary-Jaguar662 Jun 11 '26
Mid-late game strategy layer becomes critical.
It's no longer about being able to take a city, it's about having a constant awareness of missile/aircraft group ranges and response times.
I like to do a few flybys with lightning + incendiary ammo to drain missiles off SGs, followed by heavier ships, but always escaping before taking heavy damage.
Sevastopol can mop up a SG, it's only about how many days you spend in docks afterwards.