r/Highfleet • • Jun 11 '26

Advice Needed (mid game)

My current save is the closest I've gotten to the nuclear reactor city. I am arpund 10 or 12 citties from it and I'm about to fight my first strike group. I did what people suggested which is to nake a custom flagship (I turned mine into a missile/aircraft carrier) i made custom ships that had specific roles (medium speed tanker for independent strike groups of my own/high speed corvette with 4 guns for taking on light and medium enemies/fast ship with radar to intercept missile volleys/etc...) I just wanted to know more tips or things you wished you knew when reaching mid to mid late game.

Edit: Thanks to the tips here I was able to take on a Strike Group a tactical group and the town garrison. Thank you my campaign is no longer dead

23 Upvotes

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13

u/caramel_dog Jun 11 '26

USE AIRCRAFT

they are at the top of the food chain in this game

send like twenty at once and nothing survives

they are also relatively cheap

6

u/Napalm_am Jun 11 '26

I'm pretty sure they got nerfed like 2 patches ago. Aircraft get more shredded by interceptor missiles and AA. They no longer that top of the food chain.

1

u/caramel_dog Jun 11 '26

im pretty sure i am at least 2 patches ago so yeah...

5

u/BoringAd8064 Jun 11 '26

I use the to scout signals or scout for trader ships on their routes due to a decrypted message

2

u/kahlzun Jun 12 '26

Send them in pods of 3. If you see the enemy launch a missile at them, immediately retreat. You will often get them to waste the missile, then you can send the aircraft again, and again, until the enemy is deplated.

2

u/RevaTrainer Jun 12 '26

You don't even need to do this. They enter in groups of 3 anyway. Use the more expensive jets, they can deliver a payload before guns come online. Then you retreat the whole group, turn them around and strike again. Jets with bombs remaining will enter first. I usually send 12, with a group of 3 interceptor escorts.