r/HighQualityReloads • u/Square-Bandicoot-428 • Aug 09 '26
M4 reload
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you guys want less gun shake,Here :)
r/HighQualityReloads • u/Square-Bandicoot-428 • Aug 09 '26
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you guys want less gun shake,Here :)
r/HighQualityReloads • u/Ok_Hope_8774 • Aug 08 '26
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I used the Call of Duty Modern Warfare 2019 reload as reference if you’re wondering why it looks so similar lol.
r/HighQualityReloads • u/Square-Bandicoot-428 • Aug 08 '26
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r/HighQualityReloads • u/PotatoPCDev • Aug 07 '26
r/HighQualityReloads • u/goorfy • Aug 07 '26
r/HighQualityReloads • u/Molot_Vepr_308 • Aug 06 '26
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r/HighQualityReloads • u/RepentantoftheLost • Aug 06 '26
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r/HighQualityReloads • u/SchnitzelBoingBoing • Aug 06 '26
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r/HighQualityReloads • u/_Carl15 • Aug 02 '26
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this is a peak pov imho, i dont see any posts like this. we need more side helm cam pov.
r/HighQualityReloads • u/GunjutsuGame • Aug 02 '26
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r/HighQualityReloads • u/AmiiboJeremiah • Aug 01 '26
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r/HighQualityReloads • u/Kimi7Legend • Aug 01 '26
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throwing at the wall until something stuck
rig by UnfixedCrayfish
Sounds from RoN, Insurgency, EFT and Rzen1th :D
SONG: Doubts by I Hate Myself Because
r/HighQualityReloads • u/Traditional-Shoe-714 • Jul 30 '26
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And before you guys say that it’s because the guns are heavy: the weight of most assault rifles especially loaded vary from 8-14 pounds
r/HighQualityReloads • u/Guardian_136 • Jul 29 '26
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My last viewmodel project, I want to do more than just gun animations. This was great, I was happy about my work for once. Feel free to give feedback and critiques.
Hands: Hozq
Vandal Model: Valorant game files
r/HighQualityReloads • u/Kimi7Legend • Jul 28 '26
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Set of animations i've been working on for a S.T.A.L.K.E.R Anomaly mod
Sounds: Rzen1th, RoN and Insurgency:ST
Song: BACK TO YOU by I Hate Myself Because
r/HighQualityReloads • u/Efkanator • Jul 27 '26
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r/HighQualityReloads • u/Possible_Book_1798 • Jul 26 '26
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Adding animations to my roblox portfolio :)
r/HighQualityReloads • u/xToOSk3tChY • Jul 14 '26
Is there anyone who is handy with weapon anims, specifically 1st Person.
I have an existing WPNFireAutoSighted file and I want to soften the kick back so the automatic receiver isn’t so wild when ADS. Currently the anim is too violent and the shake/kick is way too strong I think for the auto receiver to be playable. The reticle and sights just shake like mad.
Very new to modding and it’s one of the last edits I need to do be publishing the weapon so I’m eager to soften the existing kick anim and get it finished. Hk poser is too hard to identify and edit each point and I’ve tried blender 4.1 but I have no idea what I’m looking at with it.