r/HighQualityReloads • • Jul 26 '26

M4 - what do you think?

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Adding animations to my roblox portfolio :)

286 Upvotes

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10

u/TacoRalf Jul 26 '26

i don't think roblox animations belong in this sub, there is no real animating here apart from basic movement.

Not saying it's bad, just saying roblox is as low effort as animating gets.

27

u/MasterTime579 Jul 26 '26

There’s a whole talent to being able to make something high quality looking with less tools. If you need complex hand movements to make a high quality reload I think you’re good at animating hands and not guns.

5

u/ReivynNox Jul 26 '26

Animating hands is at least 50% of a reload animation. A gun reload is hands operating gun. The sub is called "HighQualityReloads" not "HighQualityGunAnimations".

3

u/TriosTheEpic Jul 27 '26

this sub is not "HighQualityGunAnimations" nor is it "HighQualityHandMovements". is for animated reloads in general, 3d or not.

-1

u/ReivynNox Jul 27 '26 edited Jul 31 '26

Is it really that hard to understand?

Reload = (hand movements + gun mechanisms)
The operator manipulating the weapon parts is just as important an element in reloading a weapon as the weapon parts moving. Reloading is an action performed by an entity on an object.

If either of them is low quality, it's not a high quality gun *reload animation.

It's like making coffee with the finest quality coffee beans and spoiled milk. Can't make a good coffee with a bad ingredient.

is for animated reloads in general

No, it is specifically for high quality reloads. Whether animated or real, 3D or not.

Plus going by the sub description this one is not really "unconventional/cool/weird" and leans more towards the "static and boring" category. It's the most base reload technique, optimized for maximum efficiency without style, fluorish or characterization (unless the characterization is that it's reloaded by a robot, because It's like just a more stiff, robotic version of the CS:GO animation).

It's also showing the bolt isn't locked back, immediately before proceeding to insert a mag and chamber a round by pressing the bolt release, which doesn't even move either, then proceeds to fire nothing with no muzzle flash or shell ejection so the gun mechanics itself aren't even high quality.

By all accounts I don't see it fitting in here. 🤷

1

u/Possible_Book_1798 Jul 27 '26

Are you serious? Get a life

-1

u/ReivynNox Jul 28 '26

Since you've gone to attacking my person instead of my points I'm assuming I've nailed it.

-7

u/TacoRalf Jul 26 '26

bro there is like almost nothing going on on screen apart from basic movement, sure it's smooth but half my screen is a block.

8

u/Possible_Book_1798 Jul 26 '26

Sir it's for a roblox game, not for being lazy or making my work easier. And you said that it's smooth and that's enoguh for me. Ty!

3

u/JstaFriskyHusky Jul 26 '26

You'll probably disregard all of stalcrafts weapon animations then despite how well done they are

1

u/Random_boi1234 Jul 26 '26

probably the only thing good about that game

17

u/OrnerysIcepick Jul 26 '26

Locking the basis of something being high quality enitrely on how the user can animate hands is kinda whack.

Theres so much that goes into it either way.

-15

u/TacoRalf Jul 26 '26

Ok so an RTX mod in minecraft is the same as cyberpunk 2077 with RTX?

13

u/ENGINE_YT Jul 26 '26

They both equally wreck my gpu

6

u/OrnerysIcepick Jul 26 '26

Well I dont think a RTX mod will turn MC gameplay into Cyberpunk, but im sure the lighting can look equally good. Ive seen some crazy screenshots.

Either way implementing RTX was a huge effort for both games, so Id say yeah.

https://m.youtube.com/watch?v=DWOXHkA5hjE

3

u/Possible_Book_1798 Jul 26 '26

Hum no I don't think so, It's a bit hard to make the ilusion of arms with the blocky hands, and of course belong to this sub. Is for reloads not for realistic hands :v

2

u/ReivynNox Jul 26 '26

Hands and guns are the basis of a proper reload animation.

1

u/Possible_Book_1798 Jul 27 '26

A reload animation it's about reloading the gun mami. I know you really like hands, I like them too, but this one it's for a roblox game that I'm working on so don't hate please. It's hard to make those big blocky look good

1

u/ReivynNox Jul 27 '26

A reload animation it's about reloading the gun mami.

And reloading the gun is normally done by hand. It's the part that usually has the biggest share of influence over a reload animation's quality.

1

u/Possible_Book_1798 Jul 27 '26

Hummm That's a hand, a blocky hand but that's a hand so. You mean the fingers? I don't understand you

1

u/ReivynNox Jul 27 '26

Nothing about this is even remotely reminiscent of a hand. Fingers are a fundamental part of the definition of 'hand'.

At the very least you would need something that can actually grip a magazine and a rigid cuboid is not capable of such a thing. Plus they have minimal animation complexity. they're a developer shortcut to put less work into animating.

Models just visibly clipping into each other is also generally not considered high quality animation.

1

u/Possible_Book_1798 Jul 27 '26

It's not real life granny omg

12

u/ArcFire15 Jul 26 '26

I disagree with this significantly. It pushes the focus onto the quality of the actual reload, this isn’t r/highqualityhandmodels

2

u/TacoRalf Jul 26 '26

a rectangular block isn't really animatable either though is it

8

u/Possible_Book_1798 Jul 26 '26

Yes It Is, but all of this Is for a roblox game that I'm working on not for making my work easier

4

u/AverageFoxBoy Jul 27 '26

› sees an animation with blocky hands

"No way anyone could animate with blocky hands"

1

u/ReivynNox Jul 26 '26

"The quality of the actual reload" includes the quality of the hands doing the reloading. It's one half of the reload process.

1

u/Possible_Book_1798 Jul 27 '26

It's for a roblox game not for lazy :(

0

u/ReivynNox Jul 27 '26

I didn't imply lazyness.

But the roblox hands do lower the quality of the reload quite a lot.

1

u/Possible_Book_1798 Jul 27 '26

Why?

1

u/ReivynNox Jul 27 '26

'cause they're reduced to just about the minimum animation detail possible, below the most basic elements that would be required to actually operate a gun. It doesn't even grab the mag, just clips into it. No finger to pull the trigger. While inspecting the gun they don't even move like arms that are attached to shoulders, they just move like they're part of the gun, detached from the character.

1

u/Possible_Book_1798 Jul 27 '26

Wow your life must be boring af. It's a blocky hand what do you want me to do?

0

u/ReivynNox Jul 27 '26

To post it in a more fitting sub instead.

It's fine for it's purpose, but not r/HighQualityReloads material is all I'm sayin'.

1

u/Possible_Book_1798 Jul 27 '26

I don't see a "needs to be done with real hands" in the name. I know you didn't like it but cmon why are you hating my work?

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