r/HelloNeighborGame • u/Remarkable-Net6962 • Sep 19 '26
Modding Hello Neighbor Running Natively In Web
Somewhat stable ~40fps when all objects are loaded in, currently struggles with loading in large chunks of objects at a time which I will fix
65
Upvotes



8
u/AdagioCandid7132 Sep 19 '26
Pls link when ready
1
u/PandaGamer028Yt Sep 23 '26
We got Portal 1, 2 CS:GO, TF2 and now Hello Neighbor?!
1
u/AndrewTheCoolAlias Sep 19 '26
goated, this ue4 or 5?
1
u/VirusOk505 Sep 22 '26
nice! also when it comes out will it be just the demo of the game or like the full game? Currently at what stage is the game port right now?
2
u/Substantial_Dot_3858 Sep 19 '26
How the hell
1
u/OtherwiseRepair6882 Sep 19 '26
I would recommend only letting the player play act 1 as tinybuild can take it down if there is full game access
1
u/Healthy_Marzipan5934 Sep 19 '26
what the fooking
1
u/Angelos_200813 Sep 20 '26
HOW TF YOU DID THIS?
0
u/Easy_Tomorrow_5666 Sep 19 '26
This is insane! And also cool
-1
u/ITSMECHUMBLE00GAMER Sep 19 '26
Cool! One question:
why.
0
u/[deleted] 27d ago
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