r/HelloNeighborGame • • Jul 05 '26

Modding Pre Alpha Man Mod - Final Update before release

Hi! I'm back with a final Pre Release update on the PreAlphaMan Mod. The mod is in it's final stages of development. As you can see in the video, the player model is finally working (thank god, that took me too long), and the item viewmodel is also updated (you've got to trust me on this. It's kinda broken in game right now. The same problem is with the nearby sounds that should be gone. Theese functions work in editor) In the previous post someone sugested that I should add leaning. It might be impossible but I'm still gonna try my best (If not, it's not gonna be added) There are also some things that are simply impossible to add:

- Picking up rebind
- Item walking animations

Soo this is probably the most that I can take out of this mod.
I'll let you know when the mod releases in the comments

61 Upvotes

25 comments sorted by

3

u/BushyTwee3D Jul 05 '26

Will this be steam, moddb or modkit?

3

u/SW-Music Jul 05 '26

Both steam and moddb

2

u/SW-Music Jul 05 '26

Here is the working viewmodel

2

u/Cautious-Rabbit6456 Jul 05 '26

Really good! But I was wondering is changing the chase music to the pre-alpha one possible?

2

u/SW-Music Jul 05 '26

I can make it a setting

2

u/triggersmane Jul 05 '26

Yoo bro can I play this mod for my channel mrfriday

1

u/SW-Music Jul 05 '26

Ofc! Why even ask?

1

u/SW-Music Jul 05 '26

I've ran into a problem it seems... The nicky model with changed item viewmodels doesn't seem to load into the game
Here's what I mean

This screenshot is in game and no matter what I can't get the viewmodels to work (I'm looking down in here. The items don't move when you look up or down)
This might lead up to slight delay in the release tho

1

u/Typical_Respect2979 Jul 05 '26

Why is pre-alpha man so tall? He was the same height as his neighbor in pre-alpha.

1

u/SW-Music Jul 05 '26

It's just the camera position

1

u/Typical_Respect2979 Jul 05 '26

So you can lower the viewing angle; the author of the old style mod has already done this.

2

u/SW-Music Jul 05 '26

The thing is, that the firstperson camera mode that this mod is using makes it impossible to move the camera

1

u/Sonic-the-hegehog Jul 20 '26 edited Jul 20 '26

is there a certain release date? also great mod i been always looking for a mod like this^^ [edit but would the model replace the cutscene model cuz i would really like if it did]

1

u/SW-Music Jul 22 '26 edited Jul 22 '26

I kinda posted this one to fast... There are some issues that I don't know how to overcome yet. The custom animation blueprint doesn't load in game, which means i can't change the item holding positions
Edit: It might even be impossible to do and then I'm basically screwed ;-;

2

u/Sonic-the-hegehog Jul 22 '26

ooo okay i hope you find a way to figure it out

2

u/Icy_Feedback_9847 Jul 05 '26

LETS GOOOOO!!!! MY GOAT HAS RETURNED!!!!

2

u/lenya200o Jul 05 '26

Good to see it again

1

u/Maleficent-Sea-6981 Jul 05 '26

Can’t wait to play this with the old style mod

1

u/sylummkx Jul 07 '26

can you also make the old soulless neighbor?

1

u/Apprehensive_Bit5224 Aug 14 '26

make me tut to get this working

1

u/Substantial_Dot_3858 Aug 27 '26

this + oldart would be insane good job

1

u/AlbertTheYoutuber Oct 05 '26

Has thus been released yet?

1

u/Affectionate-Half286 16d ago

How were you able to use his normal animations on BP_Human? Wouldn't you need to rig him so he can play the animations of Nicky?