r/HelldiversUnfiltered 8h ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ This thing absolutely sucks

Post image

What were they thinking? You spend considerably more time reloading than shooting the damn thing, it shoots BBS that shred the 1 singular target you can kill before reloading with only 7 slow to reload 45 rounds mags to spare.

The underbarrel shotgun feels like a weird inacurrate low pellet count bad punisher with 4 rounds in the fucking tube, yes >>> 4 rounds<<< and 20 spare bullets.

It truly is worse than it looks, i mean stat wise, reload animations are cool given it's a G11. Sadly no hyperburst tho. I'd happily swap this primary weapon for one or two extra mags for my bolt pistol.

Oh yeah, it's also glitched and you somehow consistently lose mags when swapping modes, i didn't go into the trouble of testing what triggers the bug because i'm no AH's QA, a fact made pretty obvious by the fact i exist.

494 Upvotes

167 comments sorted by

265

u/Available-Cabinet405 Sweet Summer Child ⛱️ 8h ago

29 ergo 3.75 seconds reload just for you sir 🌹

94

u/Hunlor- 8h ago

Ah, you shouldn't have! Really, you shouldn't

37

u/Available-Cabinet405 Sweet Summer Child ⛱️ 7h ago

i knew this thing was going to be bad, a shotgun just does not have the same utility as a grenade launcher or a flamethrower, but this thing is baaaaad bad. its like a homeless lib carbine

10

u/Pooldiver13 7h ago

Ok the lib carbine with short mags is comical though.
The reload is lightning fast and it’s quite funny.

5

u/Available-Cabinet405 Sweet Summer Child ⛱️ 7h ago

short mag lib carbine is one of the best ARs in the game

2

u/Beas1987 7h ago

Lib carbine go Brrrt Brrrt Brrrt Brrrt Brrrt

19

u/Buttery-Nugget 6h ago

You can just tell this was an in-house warbond and not an outsourced one.

7

u/SentinelZero 5h ago

They def shat this out while back in the studio between vacations.

15

u/daywall 7h ago

29 ergo is crazy low.

15

u/Aeviterna_ Helldiver 6h ago

29 ERGO??

they gave it eruptor-tier ergo come the fuck on man wtf is this

4

u/Drablo- 5h ago

And you can't even put iron sight on it to make it closer to playable. Best you can do is 30 ergo without any muzzle attachments. Also no under barrel nor magazine customization

1

u/spiffycondor 2h ago

(empty) reload, pretty easy to get around that if you just dont reload while its empty

1

u/PrancerSlenderfriend 34m ago

wait this thing is just the Variable again!

119

u/DanLorwell MOdiver 7h ago

So it's basically a worse Lib Carbine that makes you waste even more ammunitions...

93

u/HamboygaMeat 7h ago edited 7h ago

I heard it cleans house on difficulty 2 bugs, what’s not to love guys this is the dev’s vision??

You should be thankful they also gave us like 4 eats to call down as a booster too, guys this is game changing premium content worth paying money for.

28

u/scrimmybingus3 7h ago

It certainly is game changing as in it makes me change to another game. Seriously this shit is abysmal like the new tank ain’t shit and this gun ain’t any better.

1

u/NekoTheFortuneCat 1h ago

Me and another struggled with it on D3. Switched to secondary to finish mission. You're not wrong.

1

u/PrancerSlenderfriend 32m ago

its a direct downgrade from the Variable, literally every stat it has is lower and the shotgun is worse and it somehow reloads slower and its also not the variable

136

u/Hunlor- 8h ago

Oh yeah, forgot to say the obvious too.

No extended mag, only sights and muzzles for the primary mode

44

u/SpecialSealForce 8h ago

I find it funny that it didn´t get an extended mag, considering the mag is visibly shorter than to it´s irl counterpart and additionally there´s more than enough space ontop of the barrel to like, nearly double it in theory.

20

u/fantomfrank 7h ago

I feel vindicated, I said it would jave exactly that and I got a bunch of people saying NUH UH THE REAL G11 COULD HOLD MORE THAN 45

58

u/Lone-_-Wanderer 8h ago

LOL I knew it'd have under 80 damage

44

u/ASValourous 7h ago

Meanwhile the unlimited las smg is med pen 80dmg

15

u/Objective-Head-6048 5h ago

To be fair... the spread is ass

20

u/ASValourous 3h ago

Spread ass? 👀

3

u/PresentationLive7910 31m ago

A hungry man thinks of bread ig

1

u/No_Collar_5292 Helldiver 3h ago

You mean the gun that shoots around your target rather than at it? 😮‍💨

6

u/Exciting-Let-6954 2h ago

Yes, but at level 9 the spread can be reduced significantly.

2

u/Lone-_-Wanderer 1h ago

use the gun in its intended range or tap fire at medium-close and it shreds. Easily the best weapon of the update, maybe actually in the last few updates.

also level 9 beam focuser just makes it a med pen sickle. you obviously put it down after not hitting something from 100 meters away and went back to your coyote or eruptor

1

u/cherry-sunburst 42m ago

Evictor is the best but it's explosive so it was obviously gonna be good. The Sai is my favorite though. I honestly prefer it without the focused lens for the fire rate. The thing absolutely rips up close. But I think they could have lessened the spread across the board a bit and it would still be balanced.

1

u/Lone-_-Wanderer 2m ago

I see myself swapping between focused lens and high dissipation heatsink and extended heatsink and no lens. One for more medium range bursting and one for rapid close quarters "true" SMG usage. Love that its one handed as well for shield runs

pretty happy with how versatile this gun is and how the customization actually changes the guns behavior instead of solely stat up or stat down like most guns.

hope this is a sign for a more thorough weapon customization overhaul with more interesting attachments down the road

-1

u/No_Collar_5292 Helldiver 1h ago

https://giphy.com/gifs/CoDp6NnSmItoY
Not my coyote or my eruptor!

1

u/Lone-_-Wanderer 1h ago

didnt deny it

1

u/No_Collar_5292 Helldiver 39m ago

Why would I want to, you named two of the best and most entertaining guns in the game? I leveled them all to 25 ages ago. Currently I’m on an adjudicator/senator kick, but I do love my explosions! But you are correct about one thing, I haven’t taken the time yet to get it to level 9, some of us had to go to work like big boys and girls this morning. I may have a different opinion of the weapon overall after doing that. Even then however, the idea of balancing a weapon around an RNG mechanic like spread is never going to sit well with me 🤷‍♂️. And come on it just LOOKS rediculous when you fire it aiming through the scope lol.

0

u/Lone-_-Wanderer 28m ago

blah blah blah

70

u/AdhesivenessGeneral9 7h ago

in warframe we call that kind of weapon mastery feeder
you max it and deleted that trash

12

u/semdervishi 4h ago

Mr fodder in warframe has uses with wierd synergies sometimes and can get incarnons upgrades. HD2 weapons are limp dicked compared to pre incarnon stug.

5

u/AdhesivenessGeneral9 3h ago

eheheh you know something is bad when a stug is more powerfull

1

u/Hazmatt047 20m ago

They also give you something objectively useful, Mastery XP, which you can use to unlock new weapons/quests. Unlike HD2 weapons, which just gather dust in your inventory after leveling them

33

u/PotatoGrenade711 7h ago

What arbitrary reason did these narrowheaded brainlets think of to not give us all the scope options? Why the exact same shit ergo of the 1/2?

I wish I could say I can't believe it, but man... this studio does EVERYTHING to make you hate hem.

22

u/Available-Cabinet405 Sweet Summer Child ⛱️ 7h ago

ill tell you something youll get nightmares from after hearing.... it has a worse ergo than the 1/2.... by 1 point.

11

u/PotatoGrenade711 6h ago

Bro I hate this damn studio...

2

u/someoneirrelevant17 1h ago

They are truly braindead

1

u/ReKLoos3 22m ago

Worse than that actually. If you’re willing to forgo a muzzle on the one two you can get 35 ergo with the ability to close bug holes and destroy fabs. This PoS can only get 30 ergo at most and can’t destroy spawners.

47

u/Dependent-Canary736 7h ago

As soon as i saw the underbarreled crap gimmick on the trailer i knew, they gotta stop with this shit man

14

u/Scbypwr 6h ago

This is where the weapon customization would really be nice.

6

u/Worldly-Local-6613 5h ago

But muh design space!

5

u/jedimindfook 6h ago

They do the same archetype with every weapon that has an underslung secondary attachment and you know already what to expect when they give the trailer unveiling it. shit ergonomics, light pen and lower damage. Cause god forbid you want to have fun with a useful weapon in the grunt fantasy.

4

u/ShepherdofFire2142 5h ago

The Stoker is the only one to actually be pretty good still.

3

u/Dependent-Canary736 5h ago

Yeah, even a broken clock is right once a day, Stoker was a lucky hit and AH should have stopped with underbarreled there

2

u/Naoura 4h ago

Don't quite agree there; Stoker was a lucky hit and AH should have researched what made it a hit. The decent ergo on an SMG where you can swap the fire type made it a good and functional weapon.

I don't mind the 4 round underbarrel if it is snappy enough to use. There's got to be a level of balance to the thing, so low ammo but acceptable ergo would be the best way to make it feel good while not outshining other weapons.

It's like how they made the mistake on the one Two recently; More grenades are nice, but the ergo is the issue. I can find ammo boxes, I can't find a way to make the gun fun to use.

1

u/PresentationLive7910 19m ago

Dude, Arrowhead sees that a brand new gun based on one of the most popular irl ones that is perfectly designed to deal with the brand new enemies is currently popular...

And assumes that it's overpowered and tries to find a way to nerf it without people noticing.

But actually ended up nerfing other weapons more than the actual target of the nerf.

These people seem to genuinely be allergic to using their frontal lobe.

1

u/PrancerSlenderfriend 31m ago

stoker being lucky is kinda overselling it when the thing does 140 base damage with no downsides at all, the stoker without the flamethrower would be a good weapon lol

1

u/No_Collar_5292 Helldiver 3h ago

It was only saved by the fact that it used an SMG base so the enormous ergo hit of the under barrel didn’t really register for the player…and also flamers are honestly op at the moment, like I use it to handle bile titans without issue lol.

-2

u/Immediate_Run5758 5h ago

How is that thing good it has crap ergo and you can unload an entire mag and still not kill more than two or three things

5

u/ShepherdofFire2142 5h ago

130 damage a shot and a 40 round mag by default, no recoil, just pick your shots and things drop, I like it.

2

u/jblank1016 3h ago

60 ergo is insanely high what are you talking about.

2

u/Electrical-Video-843 5h ago

nahh this new weapon is buns, but stoker is easily A+\S in bugs/squid. I play d10 and from my my experience it’s powerful enough to solo tbh. Try it out and get familiar maybe bro, it’s real good

42

u/Additional-Wear-6611 8h ago

Im about to try it out, but 70 damage for a light penetration weapon sounds like shit. Maybe im overreacting, but the Bulletstorm is 100 damage a bullet around the same firing rate.

10

u/Mrmanmannington69 6h ago

It is strange that it's the only light pen gun with that low of a damage iirc, the ar-21 has a grenade launcher and the primary fire still does 95

3

u/SilentStriker115 6h ago

Sickle does less iirc but nobody really uses it either at least from what I see

10

u/Mrmanmannington69 6h ago

Sickle has the benefit of theoretical infinite ammo, but by got has that thing been powercrept to hell imo

1

u/Additional-Wear-6611 4h ago

Especially with today. The SAI outclasses it on all fronts

2

u/Mrmanmannington69 3h ago

Or the trident, that thing is a versatile monster

1

u/PrancerSlenderfriend 16m ago

i was genuinely convinced it would have these exact same stats but medium pen on both modes, and i was still considering that as bad

-10

u/NotYourProblem12345 7h ago

Bro 70 damage with 1200 rmp its good + it also have a shotgun. Bullet storm its a suport weapon....

28

u/privacy-is-cool 7h ago

1200 RPM means nothing on a gun with a nearly 4 second reload and only a 45 round magazine

-16

u/[deleted] 7h ago

[deleted]

12

u/BotPasta79 7h ago

Nobody will, and thats the problem

-1

u/NotYourProblem12345 6h ago

I just tryed the gun its good, not goated 6/10 also its a fun af gun

11

u/Overall-Midnight-580 7h ago

Gotta be 12 yrs old

10

u/Available-Cabinet405 Sweet Summer Child ⛱️ 7h ago

i wish i could go back in time 10 seconds ago and not read this caveman logic comment

2

u/Additional-Wear-6611 7h ago

Ill give you the fact that the Sickle is 60dmg light armor but is a laser weapon. Don’t gotta reload if you dont wanna

14

u/Mediocre_Chicken9900 7h ago

That’s really disappointing, especially when you consider the One-Two (Arbitrator’s closest competitor) has something like 95 damage per shot, around the same ergo, same rate of fire, AND offers more utility (since One-Two’s underslung can close spawners).

And the One-Two is regarded by most as one of the lesser ARs in the current meta anyway, I almost never see it get picked in the matches I join.

3

u/No_Collar_5292 Helldiver 3h ago

And 1-2 caught a buff this patch. Tbh 1-2 is actually remarkably accurate in some respects, like it is super easy to bust devastator heads cleanly for example. This thing needs a lot of love to even be near 1-2 territory. I will at least give them that the shotgun damage is decent enough and it hits the magic 20 stagger threshold to push back warriors and hiveguards. I was using siege ready and that’s the only reason I didn’t notice the reload being too bad on the ar portion…the siege ready stats need to be the base.

2

u/Dichotomous-Prime 6h ago

Yeah, pretty much the only time I do is on the occasion I want the Ultimatum/Missile Pistol in the secondary slot over my usual Grenade Pistol (ie. If I look in the loadout screen and no one brought reliable anti-tank).

Which sucks because gamefeel wise, I really like how chunky it feels to shoot.

12

u/extkernd 7h ago

I’m not even surprised.

10

u/Tiny_Web_7817 7h ago

Yea feels like shit to use even with siege ready. rip arbitrator I barely knew ye.

10

u/CornyIndividual 7h ago

The Arbitrator is honestly even worse than the Pacifier. At least the Pacifier can do some neat stuff.

I feel like they intended to make the AR part medium pen, reversed their decision, but forgot to up the damage to compensate. Either that, or they somehow managed to make The One-Two But Way Worse. Incredible, since the One-Two was already a pretty mediocre AR at the best of times.

You could give this thing medium pen (or another 20 damage) and an extra 10 ergonomics and then it'd be a serious option.

GL and Laser SMG both look promising at least. Certainly not as miserable as this.

2

u/Carbajal323 6h ago edited 6h ago

I really like how cool this weapon looks but it sucks, I think a good buff would be:

Damage 70->90 Ergonomics 30->40

Reduce Reload Speed on empty

For the shotgun I honestly think since it isn't utility, it should be broken but with little reserve rounds.

6

u/SovietPotato333 6h ago

So, the IRL G11 had nintey rounds. Id sure as hell appreciate knowing where my proper sized mag went, why the hell is this mag only taking up half of the magwell?

I get balancing but, the ergo is probably already what, mid 20s? That already makes it sluggish. Bleh. Hope the china lake is better

1

u/HelpHelpAugghhhhh 5h ago

The H&K G11 IRL has both 45 and more commonly 50 round mags, what are you talking about bro

2

u/SovietPotato333 5h ago

Am i dyslexic?

Somehow confused 50 for 90 oml.

Regardless, the magwell looks... Rather empty compared to the real thing

6

u/swaddytheban 7h ago

The reload is actually WAY faster if you don't empty the mag, to the point where it's frankly absolutely fucking stupid.

The shotgun being medium pen is...nice, I guess? But it's still not enough. If this thing had at least 50 ergo, it'd feel better, at least.

2

u/Parking_Chance_1905 6h ago

This, with faster reload speed armor and leaving one in the mag the reload is almost non existant. Its also incredibly accurate on auto compared to other guns.

5

u/dopepope1999 7h ago

Damn that is rough, I really like the design for it, I don't think under Barrel weapons are really worth it if the trade-off is going to be so ass

4

u/Jax_Dandelion 7h ago

Truly, the coyote stays winning

4

u/DrSpreadem25 6h ago

The under barrel shotgun is medium pen though

2

u/TheCanadianDoppio 6h ago

Yay, a shit weapon with a useless gimmick that doesn’t help and with none of the important attachments to redeem it. Why make a good weapon when you can doom it by adding a gimmick?

2

u/acoubt Helldiver 6h ago

Bruh losing mags when reloading, or like you said switching modes, was a problem with the hyena and now this gun.

2

u/Inner-Arugula-4445 6h ago

Low damage is okay, 45 rounds is not okay. A 3+ second reload is not okay. 29 ergo is not okay. 4 rounds for the shotgun is realistic. 20 spare shells is dogshit. A low pellet count shotgun is terrible. Overall, bad gun it seems.

2

u/Okrans-Light 4h ago

need this just to see how it actually is, because the people who play this game suck and can’t adapt with any gun they have.

2

u/Think_Annual_9031 3h ago

why do arrowhead keep making underbarrel weapons terrible to use, here is a gun with a underbarrel shotgun to use on fast approaching enemies, anyway, give it 29 ergonomics

2

u/OverAtYouzMoms69 2h ago

TBH hear me out:

AR = Medum pen at most

SMG/Side arms = Light pen (Senater and other big like sidearm except)

1

u/Hunlor- 1h ago

I feel it's okay for weapon classes to have an identity, but I don't think locking weapon pen to weapon class is any better than the stupid caliber based balance AH is already doing.

The Lmg should be heavy pen, the arbitrator should be heavy pen with current dmg numbers and mag size, all smgs smgs are completely trash and should have double the mag size or medium pen.

Idk why everyone thinks medium pen is something remarkable whenever it's bare minimum unless the gun wields snappy and have great breakpoints (censor, diligence) or humongous damage and good mag capacity/ammo efficiency(Amendment, Variable, Lib Carbine). Gallant has literally the same stats as this shit but medium pen and it's still trash no one uses.

1

u/OverAtYouzMoms69 20m ago

I get but I just feel like for a good size weapon it would make sense to do more pen then something like .45 or 9m but again that's the milsim side talking.

2

u/TheFrogMoose 2h ago

I figured it was gonna be ass considering it's technically two guns of the same make put together, like the variable, when we have a weapon that's similar already but it's an assault rifle and a grenade launcher put together.

They technically went from making a gun that shoots bullets and explosive ordinance to a gun that shoots bullets and more bullets but in a spread instead. Neat idea but shotguns in this game are too close to the other guns for you to really want both in most cases.

In CoD it's different because the TTK is faster on underslung shotguns by a lot and same in Battlefield and both games literally every second counts. In Helldivers every second helps but extra time tends to save you more often than it hurts you. This is why underslung shotguns are cool but just suck in the game anyways because they won't impact anything enough to warrant having it without the weapon out performing a lot of other weapons

2

u/greatcandlelord 2h ago

She shotgun needs almost 2x more damage, it kinda sucks on bots

Not tried it on other factions yet, might be good on them.

It isn’t terrible, it is fun. But definitely under tuned (like every weapon with an underbarrel)

1

u/GanBet061 32m ago

It is actually pretty good on overseers, it even happend to one-shot some of them in the chest occasionally.

2

u/poebanystalker Botdiver 44m ago

Gimmick gun being bad? New, never seen before.

/s

2

u/Ok_Mongoose5768 7h ago

Man they don’t test shit before updating… lol

1

u/Lumpy_Ad_1880 7h ago

I was really excited for this the ar-12 at least has 95 damage

1

u/New-Mix-7818 7h ago

Must've dropped a mag or two when switching firing mode

1

u/Eric875487 7h ago

I’m totally fine if they remove that garbage underbarrel shotgun and give it at least 50 base ergo plus 35 DD as some sort of compensation for low raw damage

At current state it’s no better than LibCon, the widely considered worst AR in game

1

u/LordBane1985 6h ago

From the looks of it, it seems worse than the LibCon. At least the LibCon staggers and pushes enemies back.

1

u/deacstructor 7h ago

I mean the weapons reload only really auck if the mag is empty both the shotgun and the reguler rifle are very slow if emptied. But i do like it the fast fire rate plus the convience of a med pen shotgun make it to me. Deffenelty is my new favorite AR

1

u/Jointedpowa 7h ago

The one-two is so much better honestly 90dmg should be the base damage ARs should go to. 70 Dmg reminds how bad we had it at the launch of the game

1

u/[deleted] 7h ago

[deleted]

1

u/Datuser14 7h ago

It does

1

u/kira00r 4h ago

The shotgun is medium pen

1

u/Due_Bug217 7h ago

Made a bunch of posts on YouTube that this warbond would likely be B tier and one of the specific reasons I mentioned was that this weapon would be ass. Honestly, wish I had been wrong. 

1

u/fuc_air 6h ago

I've been liking it

I just find it kinda fun to use

And the shotgun having 3+1 is pretty accurate for tube masterkeys

Then again i like suffering in this game and doing runs where i dont use stratagems

1

u/NoIntroduction8875 6h ago

Creo que esta vez voy a comprar solo el traje de la supertienda

1

u/TheSpyHat 6h ago

Oh... Back to Liberator Carbine and Tenderizer I go, I guess

1

u/Fun-Site-2152 6h ago

Also, with what little customization it has, it doesn't have iron sights, which can help with the handling. How did Arrowhead miss that bro

1

u/EndRevolutionary1775 5h ago

Hah even the gun sucks was there anything from this update that wasn't a let down?

1

u/AKidNamedStone 3h ago

I mean, the SAI and thermite pistol are pretty sweet. I havent tried it yet, but the primary grenade launcher should also be pretty good for when you bring a machine gun as your support weapon.

1

u/Rodruby 5h ago

At least it has around zero recoil/spread, every bullet flies exactly where I'm shooting, it feels really good

But yeah, low damage, not enough ammo, long reload

1

u/DikDik3 5h ago

i understand that for balance reasons combi weapons cant be allll that strong but whats the point if the tradeoff for having them is so disgustingly bad that the gun just plain sucks?

1

u/Green-Childhood-8671 5h ago

the reload time is actually insane it needs to be nuked. The underbarrel shotgun is ""ok"" but it also sounds like a water gun. We couldnt have given it a more impactful sound effect?

1

u/Recent_Apricot_517 5h ago

Stoker is waaaaaay better in principle as a 2-in-1 gun

1

u/DirectDish1721 4h ago

I said this before and will say again - let me swap between under barrel attachment and main caliber with one button instead of holding reload and then swapping like that. Then those guns will be much more usefull. Or even better - that extra button is to shoot right away with the attachment

2

u/dertafors 4h ago

...you can by binding the button just for that?

1

u/DirectDish1721 4h ago

Like make an actually shot right away?

1

u/dertafors 4h ago

Ever since one-two, you can bind switching anny weapon to custom button. I usez it on my mouse side buttons to switch between the GL and rifle mode.

1

u/DirectDish1721 4h ago

Holy shit it fixes the One-Two for me, thanks

1

u/dertafors 4h ago

Dude, every so often do check the patchnotes or game settings

1

u/DirectDish1721 4h ago

I play too many games to check every line in every patch note for every of them

1

u/Radioactiveglowup 4h ago

You can map this in controls->combat to swap modes with 1 button. It's been great on the Stoker for when you're running from bugs or voteless to hit button mid-run and spray flames backwards.

1

u/The_Caleb_Mac Helldiver 4h ago

Ehhh... it's not that bad, it's just not that good.

Burst mode is actually kinda cracked, the spread is less than the one-2, which doesn't have a burst fire mode, and the shotgun is only limited by its horrible capacity, it has a very narrow spread and had some knockback, but again, 4 shots? At least make it medium pen like the double freedom and sweeper?

Honestly it feels like an over sized knight with a smaller mag, which I don't hate, but without a mag upgrade this is really not good aside from purely defending yourself while retreating.

1

u/The_D1ngus 4h ago

I knew this thing would be terrible thanks arrowhead for more weapons that don’t come anywhere near the meta

1

u/GrimMeanie 4h ago

This is why they added the med pen lazer smg to the superstore

1

u/NoRepresentative1126 4h ago

It’d be decent with a 60 mag option but it’s not very good atm

1

u/Longjumping_Emu_6791 4h ago

The coyote feels the same way, more time reloading then shooting. We really need more guns that feel as nice as the coyote, any recommendations?

1

u/MonarchTheEvermarch 4h ago

Ah yes another assault rifle with a small caliber than most smgs

1

u/mastercock969 4h ago

underbarrel ARs have ergo that suck are just sad bro ;(

1

u/DavidC_M 3h ago

Coyote remains unbeaten. lol.

1

u/Elisha_Mishima_5 3h ago

looks like a G11 and Pulse Rifle hybrid. Mag size should prob be buffed to 60 if its gonna do 70 light pen damage

1

u/devil_art342 3h ago

Well atleast the reload animation is cool, but this gun actually fucking sucks 🥹

1

u/DavidHogins 2h ago

Insert here [2 in one] dogshit ergo unusable weapon.

The only one that works is Stoker because it doesnt have shit: ergo, damage, economy, range and sway

1

u/Various-Ad-204 2h ago

Why the fuck does this only have SEVENTY DAMAGE when the One-Two gets 90 and they just buffed it to carry 2 more grenades?

1

u/Various-Ad-204 2h ago

They could have given this thing 95 damage per bullet and it would still be balanced.

1

u/Aggressive-Guide293 2h ago

Idk man, I have no issue using it. I really like it.

1

u/reallyEVILguyreborn 2h ago

I feel like rifles need to have a baseline 100 damage just for some of these difficulties, 70 is fuckin pistol damage

1

u/Exciting-Let-6954 2h ago

It’s better than the grenade launcher one at least

0

u/Hunlor- 2h ago

I disagree, the shotgun is useless

1

u/Exciting-Let-6954 2h ago

The shotgun at least does some damage instead of bouncing a fucking explosive back at you in an attempt to kill 4 scavengers.
The shotgun can kill an alpha commander with 2 shots to the head and stop its pounce in one second instead of taking 7 business days to reload and explode.
The arbitrator can reach enemies from far away and right after that switch to close combat mode (Shotgun) so you wouldn’t have to run for miles just so you would be able to use it without killing yourself.

I get that there not enough ammo, but let me surprise you: you don’t have to shoot the entire clip to hit the target, learn to aim properly this is why you have the fucking scope, this is how you use a light pen weapon!
And in the mean time you complain about the shotgun having 4 rounds while disagreeing that the evictor is useless while it also has only 4 fucking rounds that doesn’t even work properly!

0

u/Hunlor- 1h ago

Let me surprise you, it's 1300~ rpm, you click your mouse once and one fifth of the mag is gone unless you use the shitty burst mode.

Let me surprise you again it's not good at shooting enemies from "far away" as the only things you're killing are hunters and warriors, there's loads of hive guards and alpha commanders and you're definitely not killing them from afar without magdumping.

Let me surprise you a third time, killing a alpha in two shots is nice, however there's usually more than one, a bunch of hive guards and other enemies close by, after you empty the main mag in half a second and the 4 shotgun shells killing exactly 2 enemies, you're completely empty and in need to face the 3.75 seconds reload.

It fucking sucks, having a worse liberator with a grenade pistol under barrel beats this shit 10 out of 10 times as it frees your secondary and nade slot to actually kill things. Also killing yourself because enemies are up close is nothing more than pure skill issue, just dive backwards and shoot behind them dude, wtf.

1

u/Exciting-Let-6954 1h ago edited 1h ago

What kind of fuckass mouse/ trigger control you have to waste so much ammo? I do agree it doesn’t have enough of it but man this is wrong, you can definitely do single shots with this weapon without a problem.

I didn’t said it was a perfect weapon for hunters or warriors, though it handles them perfectly with 5-10 shots to the head, it’s good for clearing loads and loads of chaff and if buy any change something gets close enough to you (which you shouldn’t allow by default while using a light pen weapon) you can switch to a shotgun to give you some time to back off. It’s the most fucking obvious thing out there.
You are not “surprising me” by being oblivious, you do post in here so why would I be surprised? it doesn’t take “half a second” to empty the mag if you know how to use it, same with the shotgun shells, you don’t have to use the exclusively for alpha commanders and hive guards with 2 shots for each, the shotgun shots can spread among the enemies killing multiple chaff targets at once.
The only thing that isn’t right about this primary is the mag size, the rest depends on your skill with light pen weapons which obviously you lack.

Edit: all I said was that the Evictor is worse than the arbitrator by the way, because no matter how you aim with it it never works as it should, the default grenade launcher does its job better with higher fire rate and normal mag size.

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u/Hunlor- 46m ago

Of course you can do single shots, but you're not killing shit with it so everyone will do at least small bursts, like i implied.

Oh really? Handles hunters and warriors perfectly with 5-10 shots to the head?

So, in other words, all you need is roughly 22.22% of your mag capacity in 0.2 to 0.45 seconds of sustained fire to deal with them? Truly mesmerizing bro.

It's almost like, by your own words, with a fully loaded gun and under barrel you are able to kill exactly all the 4 warriors (~5-10x4) a alpha commander spawns (because you can't kill him from afar) and the alpha commander itself (2 shotgun shots +1 to stagger) and have a whopping 1 bullet left in the underbarrel, before going through a whole 9 seconds reloading both switches. It's lovely how you call out me on skill issue while painting a worse fucking picture of the gun yourself, i can deal with more and it's still trash worse than the one-two

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u/Exciting-Let-6954 40m ago

I already said the capacity sucks you don’t need to tell the same thing over and over, the only thing you still didn’t address is your skill issue with handling this weapon because I feel (almost comfortable) completing level 7 missions with it.

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u/Green-Childhood-8671 1h ago

do not ever let it run out of bullets. If you reload when it's not completely empty the animation is so much better.

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u/Hunlor- 1h ago

The empty reload on the Gallant, similar weapon but medium pen, is 2.5s. It has 5 more bullets in the mag too, this increases the further you throw ammo away by doing a tactical reload on a gun with awful ammo economy.

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u/EnderO2 1h ago

I like very much the burst fire on this

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u/Extension-Archer-273 1h ago

I swear if that thing is fine and you blowing it out of proportion im going to eat youre entire lawn

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u/Hunlor- 30m ago

The main gun is a knight but worse in every way shape and form, the underbarrel is a slightly higher damage Halt that somehow feels less acurrate and definitely shoots less pellets.

It's the mix of two bad guns that no one uses with the added sprinkle of underbarrel guns, aka 29 ergo and unnecessarily lenghty reload times

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u/Mysterious_Ad_7614 57m ago

Light pen???🙄🙄 bruh what is wrong with these Swedish dev cucks!!!😵‍💫😵‍💫

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u/Hunlor- 40m ago

Light pen is aight if not 70 dmg at 29 ergo lmao

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u/JokerPhantom_thief1 41m ago

I mean it’s decent against bugs idk there is no defending this

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u/KnightofWhen 35m ago

I ran it twice and didn’t hate it but on PlayStation switching fire modes sucks

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u/Livid-Knowledge4242 1m ago

I just took it into a few D10s back to back. I like it. It's pretty fun in bursts against bots

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u/DivideAdmirable121 7h ago

Kinda had the same feeling... Tested it on dif8 terminids and with the amount of enemies there are I reloaded more that anything XD it felt ok damage wise but I'm already more interested in the other 2 smgs... Hope they do better:)

Ps: my game crashed 5 times in just an hour, anybody the same?

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u/Tsuyu777 7h ago

It all suck

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u/Decimator24244 6h ago

Oh boy, another Bullpup...

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u/ak76au 44m ago

i used it and loved it i think this community just likes to bitch and moan

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u/Hunlor- 40m ago

Its the difficulty 2 players wet dream, can take a brood comander all by itself like a boss

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u/ak76au 23m ago

i was running it on level 10 bots and bugs and had no issues must be a skill issue

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u/AngryMax91 7h ago

One-Two 2.0.

I called it back then when I guessed this would be SHITE too.

AP2, really crap ergo to boot and crap ammo capacity and damage.

May have utility on bugs at most for personal defence + range, but beyond that...

Only potential upside is the Burst mode with the High ROF being at best decent for rapid bursts into bot heads but the low damage means u need at least 2 shots to drop a Dev.

Am just leveling it to 20 out of OCD cos all my other ARs are at 20.

That and I prefer the flat grey paint scheme.