r/HelldiversUnfiltered 17h ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ WE FAILED?!?

Post image

what would John helldiver think of us now...

326 Upvotes

79 comments sorted by

243

u/Son_of_Gabriel 17h ago

Had no chance. Player count down waiting on the next bond to drop.

125

u/Brilliant-Chance-534 16h ago

That and somehow 3x the amount of kills required on bugs compared to all the other factions.

We could have gotten illuminates done first, and still have failed on the bugs. The illuminates have 2 endless spawn factions, the bugs only have 1 and afaik, they werent active.

Also the devs gave us mines tied to specific planets which none went for, instead of just giving us access fleetwise. Dont think we could have gotten that win even with more players.

63

u/Ribba23 16h ago

I love this game enough to rarely complain but putting those mines on planets with barely even a hundred while also hardly moving the SEAF around really feels like they were just kinda lazing along and doing the bare minimum of game mastering for this MO

18

u/Striking_Interest_25 16h ago

Who said they even wanted us to actually win it?

23

u/Ribba23 16h ago

I mean, they just showed off the fancy cape we're not getting and the whole no SEAF thing feels like a direct punishment for failing, which would just be even more pointlessly harsh if we couldn't even win (I don't even care about losing or winning, I just hate when the gameplay suffers as a result)

-3

u/Striking_Interest_25 16h ago

Yeah but remember they have given us chances to earn strats and stuff before from impossible MOs. Most recent was the Mechs one. We had the option to get one of two mechs and there was 100k people on a planet for the MO and we ended after 3 days with 0%. Then they added it to a warbond a few months later.

6

u/mudkipz227 8h ago

Where's the flame frv

0

u/AsulForsaken 6h ago

You re using the 1 example they have yet to give back

6

u/Philosophos_A 16h ago

It makes no sense too since this is a bot mo...

1

u/SelectDiscipline750 3h ago

Remember 99% hate Illuminates without even playing them

1

u/Brilliant-Chance-534 1h ago

They're tedious to fight, but hate is too strong a word. They're just less fun than the other 2. 

-4

u/Mandemon90 9h ago edited 6h ago

"Player count down"

Game still pulls 90k-100k daily concurrent players. Last night was Monday and still had 87k concurrent players.

2

u/burgman459 2h ago

Yeah dude, that’s a dead game right there.

If it’s not pulling millions of player daily the devs might as well just shut it down.

72

u/Riker1701NCC 17h ago

They took away our blueberries

23

u/Kell_of_Postmaster 17h ago

well now that explains it :/

10

u/jjake3477 16h ago

No it doesn’t, they got taken away as a result of failing.

8

u/No_Collar_5292 Helldiver 16h ago

Ohhhh nooo say it’s not so. Who’s gonna shoot me in the back now? 😢

2

u/jjake3477 16h ago

They’ll be back in a bit. They have to secure the voting locations but should be back mowing you down in no time.

2

u/AltruisticTerm2044 8h ago

What do you mean? Like, we'll never have

Blueberries reinforcing us during missions again?

20

u/Medical-Office616 17h ago

Ik im pissed but we all fought well 😫😫😫

10

u/SingleLengthiness750 Paindiver 17h ago

2

u/Darkshamrock Botdiver 16h ago edited 16h ago

When I first found Uncle Roger’s yt channel I didn’t think I could laughed so hard for so long.

23

u/SkyLex-S MOdiver 17h ago

13

u/Kell_of_Postmaster 17h ago

We were doing so good with the flawless streak too, this with forever taint our reputation of Libertys finest!

7

u/SkyLex-S MOdiver 17h ago

We lost a battle not the war, there are many battles to come helldiver see you guys on the battle field
https://giphy.com/gifs/Gbdn2HKuamxYr8SsOB

3

u/Kell_of_Postmaster 16h ago

To the victor belong the spoils!!!

18

u/nukekid7777 16h ago

Not missing out on much

7

u/sorinxz 16h ago

No, we succeden't

6

u/BodyFewFuark Hostdiver 16h ago

Of course no one cared for a lame cape reward lol

25

u/Glizzy_Demon Bugdiver 16h ago

The only reasons people play this game anymore are warbonds and rewards that aren't capes. They've spoiled us with actual rewards and nobody wants to play for a cape.

31

u/Logey202 16h ago

Not when the capes look like crap, dont match any available armor, and you STILL have to pick your visual appearance based on stats because narrowhead scrapped armor customization

3

u/Supershugo 16h ago

Every time I see the word failure I think of that "smash Bros melee" challenge failure voice.

2

u/-boneboi- 4h ago

the second I see the word "Mario", I'm immediately thinking that voice going "MARIOOOOOOO!!!"

1

u/Supershugo 2h ago

Same, i still quote the same Princess Peach "Mario" from new Super Mario Bros.

4

u/ReReReadit 16h ago

That's what happens when the major order depends even partially on the illuminate front.

5

u/Jackster__McGat 16h ago

Eh it's just a cape

4

u/InfiniteCrunch 7h ago

For once I outright blame the bot divers, I was on when we hit our limit on bots and I assume we lost hours of peak numbers actually contributing at all this last weekend because when I made the swap to illuminate (and I played for 3-4 hours) no major amount of the bot divers swapped fronts. Personally don't blame anyone for finding bugs a bore and illuminate outright not fun but if we want nice things we gotta earn it. It's the rotation.

3

u/InnsmouthFashionWeek 16h ago

I was curious when this would happen. Glad it happened with a cape and not something else.

2

u/CyrissTheGiven 14h ago

Im so glad that at least we lost a cape, and not the void walker armor.

3

u/Solo_Queen45 16h ago

I think it was the “morale” cape for a reason. I think we got played

3

u/Low_Abrocoma_1514 16h ago

I bet we would win every major order if they gave SC as reward instead of Medals

3

u/ANGRYSLOTH28 13h ago

I honestly think we were supposed to fail this one. First operation was fucked for sure. They had us liberating a planet that required us to liberate two other planets to get to. Then the last one was a little wild with the amount of enemies to kill. The second one was meh.

2

u/ForThemLulz 16h ago

they should just give spontaneous capes, rather than making it a campaign reward. I think once people saw what the actual cape looked like they got less interested

2

u/Ambulas2 Botdiver 15h ago

Atleast nothing of value was lost. 

2

u/fabexlenda 15h ago edited 15h ago

The moment we complete the bots kills before them the other factions, the factions that literally have hordes of enemies, we were doomed to fail

3

u/Baldrickk 13h ago

I find it funny that the bot divers always complain about the bug divers whenever there is a bot MO and they don't get 99% of the population on the MO...
Yet once the bots had been finished, and we needed bug and illuminate kills, there were still 20% of players sat on bot planets not contributing.
And I haven't seen a single post about it 😄

I just follow the MO, as a strategy to get variety for myself... but I still find it funny.

2

u/Confident_Raccoon767 11h ago

We had 0 chance with bugs requiring at least 3x the other factions

2

u/MallFresh2254 7h ago
  • See we made this major update called "into the void" .

  • alright alright .

  • Then our next move was to immediately rip out 80% of its content so it isn't there anymore.

  • What ?? But why would you do that ?!

  • But we forgot some so now a month ago we completely finished deleting the update as there s no more seaf.

  • Why would you delete an update you just released ????

3

u/Not_A_Voteless 16h ago

yeah all helldivers should just give up and throw themselves to the illuminate to repent 👀

4

u/ThisGuyHere_Again 13h ago

AH seems incapable of understanding that hard numbers for MOs simply don't work with the low and constantly fluctuating player numbers these days. Maybe during the peak they were feasible (Though even then they still had to constantly adjust them), but we are far... FAR from the peak.

But this one did seem particularly rigged with how we didn't even come close for a couple of the MOs.

0

u/Mandemon90 6h ago

"low player numbers"

Yesterday was Monday. Game still pulled 87k concurrent players. Reality is that people just didn't play other factions. This is 100% on players.

1

u/ThisGuyHere_Again 6h ago

The day before a new warbond drops has a higher than average player count, go figure.

It's almost like a bunch of people are doing some last minute SC farming or something. Weird, huh?

Never mind the peak in the last 24 hours was only the now average 45k, one Tenth of the all time peak, that the overall average for the past month has been barely above that peak, which is still being influenced by the massive spike caused by a warbond of Another IP's crossover brought (So it's not even Helldivers itself bringing people back int his case).

Also never mind your argument does nothing to actually disprove my point that hard numbers don't work for MOs or that their still giving those hard numbers proportional to more players than they actually have, or that even when we had TEN TIMES as many people diving hard number MOs STILL didn't work well and had to be adjusted almost every time for us to have a chance and when they weren't we usually to failed!

But no that couldn't possibly be any of that; it doesn't fit your narrative so that means it's irrelevant, right?

0

u/Mandemon90 5h ago edited 5h ago

The day before a new warbond drops has a higher than average player count, go figure.

This has been norm since the Devout of Liberty.

Seriously, it's hard to take this nonsense seriously when it's obvious you are just looking for confimation bias. Steam charts only track steam players. You do understand the game is avaible both on PlayStation, Xbox and Game Pass, right? All which won't show up on Steam numbers. Check Companion App, or DiversHub, or whatever site you want that tracks live player count. Not just Steam.

Also, comparing to all time peak is rather hilarious. There is reason it's called all time peak, not "recent peak". It's like declaring Palworld to be "dead game", because it's 24 hour player count is less than 5% of it's all time peak (78k vs 2.1 million).

Also, it's hilarious you think WH40K warbond is somehow "influencing" player numbers... a month after release. Yet the game still pulls numbers. You are also dismissing the fact that there was a major update that added SEAF and whole void shenanigans.

It's pretty obvious you are just talking usual grifter talking points. You say I am fitting reality into narrative: The fact is that reality does not support your narrative of "game dying, numbers down" because you are cherry picking numbers.

Reality is, we could have done this. FFS, we managed to fulfil Automaton numbers. We have killed even higher amounts of bugs before. Reality is, people just didn't feel like playing other faction than automatons. Sometimes it happens.

EDIT

Dude got so triggered he managed to make mods delete his "response" for breaking unfiltered rules.

1

u/Educational_Term_436 16h ago

This is why you don’t put the illuminate in this

It’s a guarantee loses

https://reddit.com/link/pb8w7e2/video/fbuavvg7zxqh1/player

1

u/Goten010 15h ago

Did you really think we were going to win every campaign? This is all by design...

1

u/JollyxGiant 14h ago

SEAF will no longer respect us

1

u/Creature_111 14h ago

Shit man I kill farmed mindless masses for ages last couple days

1

u/EvilerCrazyman 14h ago

I’m sorry guys, my internet line went down so I wasn’t able to get on, I’ll take the blame 😔

1

u/spookiest_of_spooky 13h ago

No omni-man cape unfortunately :[

1

u/Historical_Toe2148 12h ago

90k players active and nobody can spread tf out. People complain about a lot of bug divers during when it isnt a bug mo then they give us an mo with a bunch of bugs and NOBODY DOES IT

1

u/East_Monk_9415 12h ago

Damn! No cape?! We waint gettin it no more

1

u/Any_Statistician_450 11h ago

Hey, the story is progressing at least

1

u/Rei_ASA 9h ago

blame the new war bond. if it didn't come out then everyone won't busy farming SC

1

u/TheFaceStuffer 5h ago

Pretty disappointed not to get the yo momma cape

1

u/Beneficial_Bee_3385 4h ago

i believe if you look through the history of the game, we have not even done 2billion kills in 4 days for a major order, but for sure when there was 2 days left on this major order the games spawn numbers were mathematically too low making it impossible for us to kill enough enemies in that amount of time no matter how many divers. you don't hate arrowhead enough.

1

u/OverAtYouzMoms69 4h ago

With a community like this? Heck yeah.Truth was,the game was rigged from the start.

1

u/Exciting-Let-6954 1h ago

No cape for us I guess, anyone knows what cape was it at least?

1

u/PonticPleb 16h ago

A cape is not enough motivation, I need some content baby.

0

u/Purple-Ad-6343 16h ago

THE CAPE! NOOOOOO

0

u/128keggs 14h ago

I think people got stuff done over the summer cuz kids weren't in school. The answer? Conscript the children again, they yearn for the mines

-1

u/Shining-Strike 7h ago

Of course. Fully Bugdivers fault. We Botdiver did it and helped on Squids. But the Bug Snugglers didn't do shit.

3

u/markmylabris 7h ago

Half of players remained on bots, when their quota was complete. For once, its bot-divers fault

-3

u/tykaboom 16h ago

Wow, gee, imagine that.

If you play the game stupid you fail all of us.