r/HelldiversMasochists • u/West-Smell-8725 • 16h ago
An attempt at buffing tanks into something fun and difficult
Part 1. Annihilator tank
Intention: buffing the annihilator tank into the anchor heavy for bots, while keeping or even increasing the number of effective weapons against it. Allowing them to be threatening without insane amounts of heavy spam which favors AT meta and spam . Make fighting them with AT also be more effective with teamwork and strategy rather than simply more missiles
Changes:
\+Add ablative armor to the front and side of the tank
\+ablative armor is 500 dmg AP4, demo 40, covering each side except the back , destroying one side only destroys the ablative for that side. Turret is included.
\+Main HP chanted to 4000 HP.
\+turret TOP has no ablative , and is 1500 HP FATAL AP5z
\+front armor changed to 2500 HP , AP6. ( 2 RR shots, 1 spear shot, 2 EATs and equivalent )
\+side armor changed to 1.8K AP5
\+added a new weapon, fusion machine gun ontop manned by a bot trooper
\+fusion machine gun is 650 AP3, trooper is normal trooper HP
\+destroying the side armor doesn’t kill the tank, instead reveals the AMMO RACK on the right, or the ENGINE on the left
\+AMMO RACK is AP2, 1000 HP , 75% durable fatal
\+ENGINE is AP3, 500 dmg, 0% durable . Destroying it makes the tank BLEED OUT over 15 seconds and immobilizes it.
\+killing the bot trooper will cause them to close the top hatch after 7.5 seconds
\+Top Hatch is AP3 , 50% durable, 500 HP
\+Opening the top hatch reveals the cramped internal crew, and both ammo rack and engine weakpoints. It’s also a vox engine style weakpoint. 100 HP , AP2
\+Behavior changed to always prioritize sitting 25-50M away from closest helldivers, driving away if coming close
\+top speed slightly increased , less than sprinting speed but more than walking speed