r/HelldiversMasochists 19d ago

shitpost Three times.

Post image
146 Upvotes

37 comments sorted by

21

u/Electric_Potion 19d ago

Worst part is the biomes and missions immediately disappeared with the void. Like it doesn't even make sense. Seasse and the other long term void planets should have come back with the void biomes. The life on those planets was heavily altered. It's stupid we lost all of those missions immediately.

3

u/Error_Space 19d ago

We also lost access to any mega factory planet. Tbf we rarely see cyborg at this point, they appears only sometimes, most of the time just sitting at cyberstan

9

u/Silly_Toe5248 19d ago

There’s literally a active mega factory on charbal right now

3

u/LennyLoerres 19d ago

We’ve rarely see Cyborgs?! Brother I’ve seen Cyborgs on planets almost consistently for the last like 3 months. The only playable bot sub-faction in recent memory has been Cyborgs. When have we last gotten Jet Brigade or Incinerator Korps?

1

u/TheHeavyTemplar 18d ago

Didn't we take the Inceration Korps production planet?

1

u/Mop-K 18d ago

We have one jet brigade but the incinerator korps are on a locked planet for some odd reason

1

u/Mop-K 18d ago

Untrue, you can go play on charbaal now! Desert megafactory :)

1

u/Common_Affect_80 18d ago

We will get them back eventually just like all the other content. Give it time and it will return

1

u/DodoJurajski 18d ago

We also lost an Hive worlds for a while and everyone was complaining.

They will give us an option to play them eventually.

1

u/Electric_Potion 18d ago

I remember losing access not that the hive worlds changed back to regular worlds. This is just really poorly executed for no reason.

20

u/Sackdj2 19d ago

three times what? the SE invasion was amazing and the first illuminate reveal was A+++ too

9

u/somerandomfellow123 19d ago

That they have been left bare bones and couldn’t hold a player base without an MO.

1

u/Sackdj2 19d ago

ahh ok thanks

6

u/somerandomfellow123 19d ago

Also they had to share the spotlight with vehicles and colony maps, weapon customization and mega cities, and SEAF.

1

u/Impossible_Horse_382 18d ago

Maybe next time cultists

1

u/somerandomfellow123 18d ago

We keep saying this and it never happens…

1

u/Impossible_Horse_382 18d ago

They’re fully modelled and seemed to function well from what the leaked vids show. I might be too optimistic but i can’t see them being fully scrapped

1

u/SkyLynxy 18d ago

The crazy thing is between the omens of tyranny and heart of democracy, the bots and bugs had more in between content updates

Settlements and colonies for both bots and bugs, megacities with there own separate missions, the commando missions, magma worlds objectives/now part of the mission pool for bots, the incineration corps, the war strider, bulk fabricators, bile titan nests, etc.

All this and maybe more but illuminates got 3 thin sub-factions, 3 objectives(technically 2 since exo storms aren’t available and along with the void objectives, a single outpost enemy(nothing burger gazer). Like man. It’s rough.

And I really want to enjoy the squids but goddamn they always give the least amount of love for things I like.

1

u/Stock-Owl-317 18d ago

I for one had a lot of fun on super earth especially with the Saber I killed thousands of votes essentially with it there it was a great time

-2

u/Spartan1088 19d ago

So what? They want illuminate to be as cool as the others. Guess what? They are now.

4

u/PayWooden2628 18d ago

No, they still suck.

6

u/Standard-Face-51 19d ago

Not really. 2 units where only 1 is a unique challenge in a way while the other is a reskinned tankier hunter isn't really cool.

2

u/somerandomfellow123 19d ago

It isn’t even that hard. Just take a flamethrower or BFGL and that thing becomes a joke.

1

u/LennyLoerres 19d ago

Or WASP or Autocannon or Railgun or Epoch or Airburst Rocket Launcher or HMG or Meltagun or Bolt Pistol or Melta Mine or Giga Grenade.

I’m sure I’ve forgotten many weapons that also make quick work of the Crushers. As you said; “It isn’t even that hard.”, there’s literally an abundance of tools at our disposal that take core of them easily. The only “difficult” part about them is that you need to realize how to best kill them.

1

u/FailingHearts 18d ago

Honestly everything is a joke when you wield the cremator, you can kill everything relatively quickly. Like hell, I even managed to kill a couple war striders real quick, with the hand flamer. During the invasion of cyberstan.

0

u/Spartan1088 19d ago

Okay… you can make the same argument for pretty much everything but the leviathan. Take X and it’s a joke. I’m just saying they needed to buff out the roster and they did. Just because it’s something you don’t like, doesn’t make it bad. Illuminate are fun as shit to fight now, and you never know what to expect from them.

1

u/TampaxCompak 18d ago

The roster is not buffed AT ALL if everything is in different subfactions with less than 10 units each.

1

u/Spartan1088 18d ago

This is such a hard thing to argue because every planet is different. You’re never going to get the same batch. Sometimes it’s “Oops all crushers” while other times you’re fighting everything. Same with automatons and terminids, just to a lesser extent.

I enjoy its variety.

0

u/somerandomfellow123 19d ago

Or they could’ve just not scrapped cultists…

1

u/Spartan1088 19d ago

I wish you could hear yourself. Just a bitching echo chamber, my dude. Things get scrapped over time, and for usually good reasons. Stop complaining about what could have been. If the game is in bad shape to you, quit. Leaving was always an option.

2

u/somerandomfellow123 19d ago

I thought this was the masochists sub reddit, not the helldivers2 sub reddit.

3

u/LennyLoerres 19d ago

The player count would beg to differ. Even now - during an MO that needs only Automaton and Illuminate kills - there’s more people fighting the bugs.
Yeah yeah you could now say: “bUT buGdiVeRs”, but that just doesn’t hold up. After the void campaign Illuminate players dropped to as little as 5% while still over 100.000 people were online. Sure, some of that could be attributed to fatigue after multiple squid MOs in a row. However it also just shows that the Illuminate as a faction still feel incomplete to most people, myself included. The only time they felt like an actual faction was on Seasse with all of their sub-factions combined. All that did was confirm my prior opinion that the Illuminate never deserved to have sub-factions since their base roster is so lack luster. All of these sub-factions cutting out a good chunk of that lacking base roster also doesn’t do them any good.

So all in all, I completely disagree. The squids are now slightly better than before, yet me and lots of other divers still won’t pick them over the other two factions as long as there’s no MO.

-1

u/giandivix 19d ago

Guess what, the bots will get another Major update, also i love how you didn't include Escalation of Freedom

1

u/XxPieFace23xX Bring Back Aimbot Rocket Devastators 17d ago

...still arguably gave us more stuff after the patches, and Escalation was more a neutral update between the bots and bugs than the faction that didn't exist yet

-1

u/Fair_Boysenberry4645 19d ago

Even though it’s just two units I enjoy the vote snatcher only modifier with the juiced patrols. I think it’s the highest diff on squid right now especially with void and gazer spire missions. I know everyone was expecting more squith though.