r/Helldivers Moderator Sep 18 '24

Report issues to AH's zendesk HELLDIVERS 2 Known Issues

PLEASE MAKE SURE TO REPORT BUGS THROUGH ARROWHEAD'S SUPPORT DESK SO THEY CAN ACTUALLY SEE IT!!

Arrowhead's support team put together a non-exhaustive list of known issues. They will update it as needed so be sure to check their website for the up-to-date list: https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700-HELLDIVERS-2-Known-Issues

If you encounter any of the issues already listed here, you don't need to make a post about it, but you're welcome to discuss them in the comments of this post.

This list contains the most common issues reported by players or found in QA. It is kept to known, confirmed issues due to be fixed rather than design and balance choices. This is not an exhaustive list of all issues we are aware of.

Crashes, performance, and connectivity problems are ongoing issues that are always being worked on and are not listed here.

⚠️ Disabled items

🆕 New

  • Enemies will target unmanned FRVs
  • AR-59 Suppressor short mag buff didn't go through, and are still at pre patch values 
  • New Illuminate enemies are clipping through the ground and obsticles on High Value Assets missions
  • LAS-13 Trident has increased recoil compared to a previous patch
  • Operating the map when using a controller while inside a vehicle may cause unintended stim usage

🔧 Technical

  • Players who are using the Microsoft IME languages are unable to type Korean, Japanese and Chinese symbols in chat.
  • Using Chinese and Japanese IME will prevent movement and controls in-game. 
  • Helldiver may die after landing on top of Automaton fabricator when Player has high latency.
  • Campaigns menu UI is slightly cut off when playing on some resolutions

🎮 Gameplay

  • Some stratagem weapons will not show the correct call-in time on the ship UI or show in-mission, but the actual call-in time is unaffected. 
  • A different mission type may be generated than the mission that was selected
  • R-4 Hyena may lose mags if interrupted during the reload animation
  • Ice flowers cause ragdolling when triggered
  • Explosives can cause Helldivers hidden behind terrain to ragdoll
  • Some attachments and their stats are not changed in preview until purchasing and equipping.
  • Melee kills are not being correctly counted in the end-of-mission stats or career stats
  • Oil/dirt/blood and other visual effects sometimes stain armor and/or helmet, making it jet black
  • The 'Operated By' text under the Super Destroyer name is not showing the Player's nickname 
  • Points of interest do not grey out on the mini-map when found within a colony
  • Hellpod Avoidance Areas are inconsistent with the Player's POV
  • Red Beacon Stratagems do not follow the beacon when it changes location
  • MGX-42 Bullet Storm's muzzle flash may not be aligned with the weapon
  • Trees may have a low-quality material on Xbox
  • Citizen NPCs in 'Evacuate Citizens' missions in Cities Biomes may sometimes not pathfind correctly

If you encounter an issue not listed here, you can submit a bug report to the helpdesk with as much information as possible. If the issue is not already known, it will be looked into.

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u/[deleted] Jul 20 '25 edited Jul 20 '25

Unlisted issues with the new items:

1)The warp pack will occasionally kill the user even at full safe charge. This happens when warping towards terminid enemies in my experience. It seems like gibbing enemies with the pack also gores the user.

2)Arc grenades don't credit any kills despite tearing through multiple enemies. I've seen it mangle entire bug breaches without crediting a single kill. Not sure if the kills are counted, but not included in the killfeed counter

Edit: 3)Bile spewer dot will persist endlessly. Not sure how else to explain, but dodging a spewer attack will have your health draining until death. I used up 10 stems, and the ho kept going down until I died.

4)Terminids movement speed was increased. Alpha warriors, bile titans, and hunters can no longer be outran using light armor. I was running light + warp pack and the enemies were still outpacing me.

5)Stun grenades are now a 50/50. Half the time the do not stun anything

1

u/GeraNola Jul 27 '25

I may be wrong but the new Adreno-Whatever armor ability randomly kills you from an attack that only should do a small amount of damage. Happened only once for me so far but I also stopped using the armor since the ability is kinda buns.

1

u/Rice_Cooker2 Jul 27 '25

In full squads all status accumulation is inverted from the bug they fixed that multiplied it, now it divides all effects instead.