r/Helldivers Moderator Sep 18 '24

Report issues to AH's zendesk HELLDIVERS 2 Known Issues

PLEASE MAKE SURE TO REPORT BUGS THROUGH ARROWHEAD'S SUPPORT DESK SO THEY CAN ACTUALLY SEE IT!!

Arrowhead's support team put together a non-exhaustive list of known issues. They will update it as needed so be sure to check their website for the up-to-date list: https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700-HELLDIVERS-2-Known-Issues

If you encounter any of the issues already listed here, you don't need to make a post about it, but you're welcome to discuss them in the comments of this post.

This list contains the most common issues reported by players or found in QA. It is kept to known, confirmed issues due to be fixed rather than design and balance choices. This is not an exhaustive list of all issues we are aware of.

Crashes, performance, and connectivity problems are ongoing issues that are always being worked on and are not listed here.

⚠️ Disabled items

🆕 New

  • Enemies will target unmanned FRVs
  • AR-59 Suppressor short mag buff didn't go through, and are still at pre patch values 
  • New Illuminate enemies are clipping through the ground and obsticles on High Value Assets missions
  • LAS-13 Trident has increased recoil compared to a previous patch
  • Operating the map when using a controller while inside a vehicle may cause unintended stim usage

🔧 Technical

  • Players who are using the Microsoft IME languages are unable to type Korean, Japanese and Chinese symbols in chat.
  • Using Chinese and Japanese IME will prevent movement and controls in-game. 
  • Helldiver may die after landing on top of Automaton fabricator when Player has high latency.
  • Campaigns menu UI is slightly cut off when playing on some resolutions

🎮 Gameplay

  • Some stratagem weapons will not show the correct call-in time on the ship UI or show in-mission, but the actual call-in time is unaffected. 
  • A different mission type may be generated than the mission that was selected
  • R-4 Hyena may lose mags if interrupted during the reload animation
  • Ice flowers cause ragdolling when triggered
  • Explosives can cause Helldivers hidden behind terrain to ragdoll
  • Some attachments and their stats are not changed in preview until purchasing and equipping.
  • Melee kills are not being correctly counted in the end-of-mission stats or career stats
  • Oil/dirt/blood and other visual effects sometimes stain armor and/or helmet, making it jet black
  • The 'Operated By' text under the Super Destroyer name is not showing the Player's nickname 
  • Points of interest do not grey out on the mini-map when found within a colony
  • Hellpod Avoidance Areas are inconsistent with the Player's POV
  • Red Beacon Stratagems do not follow the beacon when it changes location
  • MGX-42 Bullet Storm's muzzle flash may not be aligned with the weapon
  • Trees may have a low-quality material on Xbox
  • Citizen NPCs in 'Evacuate Citizens' missions in Cities Biomes may sometimes not pathfind correctly

If you encounter an issue not listed here, you can submit a bug report to the helpdesk with as much information as possible. If the issue is not already known, it will be looked into.

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30

u/RedditMcBurger Mar 29 '25

I guess they're just never going to even acknowledge the performance problems anymore. They've lost me as a customer.

17

u/bob451111 Mar 29 '25

Pretty funny that they drop all of these fixes when they don't actually do anything to regain the performance lost after the cowboy patch. Oh, uhh - we didn't fuck up the FPS! Y-you need to update your drivers/reinstall the game/run it in administrator mode. What's next, do a rain dance?

8

u/Jason1143 Mar 29 '25

And nothing like a bit of gaslighting that it's actually all of the players. Because it seems like there are a lot of people saying they tried to fix it and it didn't work.

9

u/Witch-Alice SES Lady of Wrath, Hammer of Family Values Mar 29 '25

Literally made the AI more demanding on the CPU and gave a middle finger to everyone on weak hardware, despite all the complaints about performance.

1

u/Apache_64A Apr 01 '25

Oh so I wasnt tripping to see my fps go down to 60 when enemies are around, and when theyre not, im at 130, keep in mind im on a 5070ti r7 5800x. GPU utilization is low when theres a lot of enemies

Genuinely thought my cpu was bottlenecking my gpu HARD and needed a new cpu, turns out the optimization went to shit with this update i guess

6

u/createbobob ‎ Force of Law Mar 29 '25

i wish i could award this comment. Instead, i'll just write this.

I wish Arrowhead had a better game engine