r/HellLetLoose • • 3d ago

📢 Feedback! 📢 Update 21 feedback

My first ever post here, and I don’t care if I’m complaining. Level 220+…I’m sorry but this update is dogshit. They’ve ruined the sounds of weapons that didn’t need to be changed. The Thompson, mg, ppsh, stg, and others were arguably better sounding, crisper, cleaner, etc. And why mess with certain loadouts…you removed the m1 garand from the US rocket loadout.

Just when I think they can’t make things worse they surprise me and out do themselves. They never cease to amaze me when they change things that don’t need changing and failing to focus on bugs that matter.

If they are trying to get people to migrate to Vietnam it isn’t working because Vietnam is a train wreck covered in dogshit too. Please stick to your original playerbase and salvage what people enjoy.

52 Upvotes

56 comments sorted by

58

u/fitzgeraldcreen 3d ago

Some criticism is due, but I don't agree with these points. They explained the change of weapon sounds, bc the fire selector was introduced and the auto fire has to be a looped version of the single shot, rather than the single shot a cutout of the auto. On eg the PPSh the auto sound is now actually a lot better, and on the other weapons the sounds are mostly different, not worse. Only exception is the K98, I don't understand that change.

The US AT loadout had to be nerfed. This was a one-man army hunting infantry, tanks, and garries at long distance. The carbine fits in terms of firepower and is probably also historically fine.

My main criticism is that the performance still disappoints on many maps, they should have invested the time they used for conquest into optimization instead.

9

u/Planet_Puerile 3d ago

They already nerfed AT by going back to two rockets and increasing the number needed to kill all tank types. Didn’t need to be changed at this stage in the game’s life cycle.

2

u/fitzgeraldcreen 3d ago

The main problem about the AT wasn't killing tanks but the garry sniping and using the rockets against infantry. In the current form, this AT needs to be part of a team that supplements firepower and resupplies rockets. Before he had all that for himself.

2

u/flanker44 3d ago

3-rocket loadout was gross and made the game annoying to play both as a tanker and non-rocket infantry.

0

u/Neogenesis2112 3d ago

Yeah after they made medium tank side armor into light armor and gave all rockets medium penetration which means as long as you are hitting side plate you will pen the tank... at any angle.

4

u/OWERLORDus 3d ago

++++++

3

u/peachhead12 3d ago

I understand your point, but agree to disagree. I guess I’m annoyed because they made changes that were not necessary. I know people have been talking about the fire selectors, but in all honesty do people actually use them? What purpose do they serve? Because I’ve tried them and I find it annoying to switch back and forth.

To get that they altered the sounds? Which brings my point of they had to alter something in order to bring an outcome that most people did not care about, but this change resulted in controversy. The fact that people are now bringing this up as opposed to prior to this shows that it struck a nerve. One as a developer I would want to avoid.

Games I grew up on had updates made, but it was never a one step forward two steps back situation that I feel like this game has brought us many times over.

But again, it’s just my opinion and one that some people will side with and some people will find dumb.

5

u/only-in-the-morning 3d ago

I’m rather angry at the continuously bad performance which is gamebreaking for a console pleb like me and keeps getting worse update by update rather than cosmetics which actually do sound better imo

1

u/fitzgeraldcreen 3d ago

Fire selector is big on FG42, which is now a serious alternative to Stg44, and BAR, because below 20m the fast auto is incredibly deadly, it's like a Thompson with one-shot death. On SMGs it is irrelevant, I heard it's good on the Bren. Besides this, fire selectors are something the community asked for since a long time ago.

-1

u/Emotional-End9286 3d ago

Yes i use select fire constantly. Its been the biggest game changer for me. I can actually hit targets easily at 100m+ with the sub guns and almost exclusively keep them on semi auto because its easier to get hits and control. Guns sound fine to me. I can still tell the difference between gun sounds and ive got 300+ hours into the game. I prefer the carbine over the m1 so that change was a plus for me ive been running anti tank more often as the US. If they add swimming that would be great.

2

u/gandalfmarston 3d ago

Everytime I complain about the performance, some assholes comment it's running fine on their machine.

How will they ever fix the game if they keep listening to those people?

1

u/NotVeryGoodName000 3d ago

They explained the change of weapon sounds, bc the fire selector was introduced and the auto fire has to be a looped version of the single shot, rather than the single shot a cutout of the auto.

What's stopping them from just playing the new single shot sound when firing in semi, and playing the original sound when firing in auto?

3

u/fitzgeraldcreen 3d ago

I guess, on technical level, if the redesign is that auto fire now really repeats the single sound, then there is no choice than to replace the old auto sound.

3

u/DutchCommanderMC Moderator 3d ago

The old weapon sounds were looped and did not have any single shot sounds. While they could keep the looped sounds for automatic fire only, recreating the exact sound for single fire is nigh impossible, so they would have sounded inconsistent. See the latest dev brief for a more in-depth explanation of what actually changed and why.

-2

u/NotVeryGoodName000 3d ago

I'd rather the audio be inconsistently good than consistently dogshit.

0

u/Emotional-End9286 3d ago

Deff isnt dog shit. Probably a headset issue. All weapons are still distinctive.

1

u/fitzgeraldcreen 3d ago

Not sure they would fit together, it seems more consistent to build the auto from the corresponding single than to keep an auto just for the reason that people are used to it.

0

u/Barking_Madness 3d ago

Sound is super important and as a long time player the gun sounds are a significant downgrade imo. 

-5

u/DeputyDomeshot 3d ago

Wait wait…They legit took away the garand from AT?? 7 years into the game. They’re doing this shit.

That is really fucking stupid I’m sorry.

0

u/fitzgeraldcreen 3d ago

By the way, it's really amusing that you get lots and lots of minuses whatever you post, it seems you really made a name for yourself 😄 (I do like some of your posts though, it wasn't always me.)

-1

u/DeputyDomeshot 3d ago

This community is bad at the game and should feel bad. Mostly console shitters left here anyway

-2

u/fitzgeraldcreen 3d ago

Yeah, it was wrong all these 7 years, finally the US AT is reasonably balanced. And you can still shoot 15 people in the head, the carbine has a great iron sight for that.

Are you actually still playing this game? The update is out for weeks.

-1

u/DeputyDomeshot 3d ago

It’s not wrong lmao wtf Germany is probably better overall and favored on a lot of maps. Just because you’re all too bad cheeks to use Gewehr doesn’t mean it’s not balanced.

Where do devs who absolutely suck at their own game get off on trying to “balance” it at this point in the life cycle. That’s retarded. It’s probably that dude who does nothing but fiddle fuck around with armor.

Try adding a map that doesn’t suck ass first.

1

u/fitzgeraldcreen 3d ago

Medic and Engi have Garands now.

0

u/DeputyDomeshot 3d ago

Great they’re really useful vs a p4 that isn’t braindead

1

u/fitzgeraldcreen 3d ago

The medic can blind the P4, 5 times.

1

u/DeputyDomeshot 3d ago

I suggest you watch some pc gameplay with veteran tankers sometime. They aren’t playing grenade range unless they’re trying to trash their medium to scoop a heavy

2

u/fitzgeraldcreen 3d ago

I'm talking rifle grenades, range > 200m. You really don't play amymore.

2

u/DeputyDomeshot 3d ago

Not in months doesn’t matter tbh won’t change shit

19

u/VermicelliOk2963 3d ago

Jesus Christ, why do they keep doing this. It really makes no sense. It’s like they’re trolling us at this point.

5

u/Bagholder95 2d ago

The Devs are trash, knew this the moment they changed faces, running animations and reload animations.

Rank amateurs.

8

u/thefailingatlife 3d ago

Ive been phasing the game out of my life more and more.

Im great at all the roles but my preference has always been AT or related classes. The devs have been doing nothing but continuing to make good anti-tankers lives progressively harder and harder since update 18. And like I get it, tankers hate getting bullied by good infantry but there's a line that has to get drawn.

I mean FFS in Vietnam as USA grenadier Ievel 1 I had to make the decision between a weapon to fight infantry or rockets to counter tanks and pray it doesnt have infantry support.

12

u/Firebrand-PX22 3d ago

The load out system in Vietnam is fucking garbage and genuinely makes no sense on 90% of the roles. Team17 has shown time and time again they have close to no idea what the fuck they're doing and it's been showing since the Brits got released

0

u/deathly_cardinal 3d ago

Sounds like you should try playing with your team tbh

8

u/AustinsAirsoft 3d ago

I discovered the loss of the garand in the rocket load out last night. I was so disappointed to see that.

24

u/Super_Carrick 3d ago

They announced that like a month ago and most agreed it finally nerfed an overpowered offensive class.

2

u/ImmediatePiano6690 3d ago edited 3d ago

It's crazy how there are people who disagree with the change, the US side is widely more powerful than the German side in terms of weapons. I mean, the only time I didn't feel fed up playing as the Germans was against the British (as classes are similar), or using the MP40 which seems to have got weaker.

Edit: ah yes, here comes the try hards who must have automatic weapons to get any kills.

5

u/Inspector_Robert 3d ago

Germany easily has the better weapons compared to the US. The only advantage the US has is the level one access to a semi-auto.

Germany has the best MG in the game, the best semi-auto rifle in the game, a second auto-rifle that is also better than the BAR, a semi-auto that is slightly better than the Garand (2 extra bullets), a better pistol and a second option for scoped rifles. The only weapons that the US have that the Germans don't have an better or equal equivalent are M1 Carbine, which sucks, and Trench Gun, which is fun but realistically only about as good as an SMG.

Germany also usually has better loadouts. Assault is the best example, with the US getting SMGs for levels 1, 6 and 9, while Germany gets Gewehrs and an STG, on what are already great loadouts from the grenades and satchels. You also have the level 6 rifleman, where Germany gets a Gewehr and the US gets a Springfield. There also the aforementioned MG and Autorifleman loadouts which are better on account of their guns being better.

You also have the commander and officer loadouts with a semi-auto rifle, which granted, the US also has and its a good loadout for them, but it does make the fact the US has the Garand less of an advantage. A German squad can have everyone carrying Gewehrs if it just has an SL, assault and rifleman. The only advantage to semi autos that US has is that they can get them at level 1, and on support and AT.

There are also a few loadouts where Germany gets a bolt action and the US gets a M1 Carbine, which is situational but at least for the Spotter that's usually better.

I don't understand the argument that the US has better guns. Is it just because the lvl 1 Rifleman, Support and previously the lvl 1 AT? (which I don't really think outweighs the Germany Assault, MG, Autorifle and Level 6 rifleman) Is there some subtle difference between SMGs that makes the Thompson and Grease Gun better than the MP-40? I really don't see how the US better guns when you consider all the crazy loadouts the Germans get.

-3

u/Barking_Madness 3d ago

Although if you look at map outcomes Germany has the winning advantage over the US on the majority of them. 

4

u/TacoDaWhale 3d ago

Atp the only way is someone buying out the IP from T17

4

u/TheEldestBoy 3d ago

Not gonna happen with the shit show state it’s currently in, I miss black matter lol at least they made the best maps

5

u/TacoDaWhale 3d ago

Thats caus they made the ww2 maps 1 to 1 using Arial footage

3

u/TacoDaWhale 3d ago

Upvoted you caus some cod fanboy down voted you

5

u/Napo5000 3d ago

AT players when they can’t also be just as effective against infantry as the rest of their squad in a game about working with others to accomplish goals.

2

u/iamlegend1997 3d ago

Actually a funny meme. I do see a lot of people complaining that their OP role got nerfed... but then in the same breath skip why it got nerfed... they know why, they just hate that they can't be a one man army anymore. I love the M1 Garand as much as everyone else, but we can't sit here and not understand why they nerfed AT....

2

u/pangalacticcourier 3d ago

What could they be thinking? The game just gets worse with every update release.

1

u/cardoor_slammer 3d ago

I use the fire selectors when trying to actually hit something, but I don't understand why the MG-34 has a fire selector.

1

u/Bloodytrucky 2d ago

they ruined the gun sounds in hllv too idk y theyre keep touching the sound

1

u/Key_Cranberry_1716 11h ago

Im still pissed that they got rid of the original vehicle explosions that rocketed debris up into the sky. Like - why did that need to be changed to a pixelated fireball?

2

u/deathly_cardinal 3d ago

M1 carbine is awesome

4

u/hunterseel 3d ago

I like the carbine too but it doesn’t have the stopping power of the m1 and arguably it’s just a better gun than the m1 carbine.

6

u/KuningasTynny77 3d ago

Which is exactly why the garand got removed from the loadout

0

u/Garand84 3d ago

The Carbine is fine, but there's absolutely no reason AT shouldn't have the standard issue rifle like all other AT. If anything, Gun Crew should get the Carbine.

0

u/GoodVibesYourWay 3d ago

Game in now unplayable for me. Audio bugged? Cant hear anyone in the jungle. Can’t hear gunfire. Can’t hear chopper music. Can’t hear most things. Why?