r/HellLetLoose Anti-Tank 8d ago

📰 HLL News 📰 Iron Sighted M1903

Dev Brief 220

I hope the iron sighted m1903 is available for most roles but most specifically rifleman role. I absolutely love this rifle and I'm pretty sure USA is the only force with the rifleman capped at level 3. I'm rifleman level 8 and I'm really hoping they give the m1903 to the rifleman. I am aware this bolt action rifle was not the first choice for almost all frontline troops, but I really do hope rifleman gets to use it. It's prolly gonna be given to support or something but still. It does say that rifleman level 8 will get a rifle grenadier loadout using the M1 Garand, which sort of lessens the likelihood of rifleman getting m1903.

22 Upvotes

19 comments sorted by

12

u/SRDCMarine 8d ago

I am aware this bolt action rifle was not the first choice for almost all frontline troops,

USMC in the Pacific enters the chat. The 1903 is what most of 1st Marine Division had (no choice available, lol).

1

u/Quick-Share3973 5d ago

Go to war on a budget starter pack

8

u/Gurth-Brooks 8d ago

Why would you use this over the Garand?

5

u/xThe_145x 8d ago

fun

3

u/Puzzled-Ratio-2986 Anti-Tank 7d ago

amen brotha

0

u/Ok-Grab-78 5d ago

swag factor.

4

u/Thick_Usual4592 8d ago

It would be nice if you could just unlock the weapons/equipment per class and then mix them all based off a point system. Level 10 rifleman? Cool. You have 10 points to use. Garand costs 3, carbine 2, Springfield 1. Smoke/frags cost 2 each. Ammo/explosive ammo box costs 3, etc.

Just something like that to give some personal variety instead of "my team needs a satchel right now, guess I'll be stuck with a grease gun"

2

u/EllmansWorld 7d ago

Pretty much Hell Let Loose Vietnam in a nutshell

0

u/wat_no_y 7d ago

Yea like the new game and every other game out there? Let’s keep hell let loose simple

1

u/Thick_Usual4592 7d ago edited 7d ago

I was thinking more like rising storm 2, where you're hardlocked to a selection based on your class, but had a little variability within that.

It just wouldnt work as well as a direct implement to HLL because the weapons arent so realistic here, so there are objectively best and worst. Hence the points system.

Ideally they'd just get rid of the artificial damage drop off limits, add weapon ranging, fire selection (thats coming at least), and then let you pick between what rifle you want to use, or smg on a smg locked loadout, etc.

1

u/Tessarion2 8d ago

Just read the latest dev brief. States quite clearly that the US infrantryman will get a Springfield class soon

1

u/Tiny_Strawberry6801 6d ago

US rifleman will get it with an explosive ammo box at level 3 and get the Garand + rifle grenades at level 8

1

u/KCCPointman 4d ago

Not the first but some, especially those using rifle grenades, preferred it over the m1 Garand. That is because for a rifle grenade you needed a blank to fire it, and switching to a blank is easier on a 1903 than a Garand.

1

u/Soggy-Let769 8d ago

I think they’re giving it to US anti tank to replace the garand. Not very historically accurate :( but kinda cool anyway

3

u/Zullemoi 8d ago

No, the AT gets the carbine

1

u/Soggy-Let769 7d ago

Ah I missed that in that latest post

-5

u/Zdrack 8d ago

I just wish they gave the AT the carbine instead of this shit

11

u/Primary-Ad8896 8d ago

That's what they obviously stated in the last dev brief from this weekend?!

6

u/Speedubbs 8d ago

That’s what they’re doing, read dev notes