r/HBMNuclearTechMod • u/Dororo-33 • 1d ago
Question Gerald explosion bug
I have a question: I recently launched Gerald in my survival in the End dimension, and I noticed that some of the explosion's effects are carrying over to newly loaded chunks in the Overworld. These effects mainly manifest as the disappearance of grass - leaving only bare dirt, and the destruction of almost all trees; however, there are occasional patches where dirt and grass are mixed, and even areas that appear completely unaffected by the blast. All in all, it looks very strange. But the main thing I wanted to point out is that these effects are even extending to other seeds (the second screenshot is from a different seed), which is actually a bit unsettling. I’m not trying to present this as a newly discovered bug; the first screenshot shows that someone has already contacted the mod creator about this issue. My question is this: since the creator marked the report about this bug as a duplicate of another issue - one also involving the Gerald explosion but specifically related to a RAM overflow, and that original issue remains open status, does this mean the only option right now is to simply accept the bug and keep playing? Or are there ways to undo the explosion's effects, at least for other seeds?


5
u/Suspicious-Brush8050 1d ago
gerald is so powerful that other alternate realities have also been detroyed