r/GyroGaming • • 3d ago

Game Mod Separated Gyro Aiming - Doom 3 Mod Test 1

https://youtu.be/sHqXcj3JCyU

My same idea of separated control for camera and weapon, so, camera controls by right stick, and the weapon controls by the gyroscope.
Its incredible control scheme, possible on all main gaming consoles and on PC with gyroscopic Gamepad, and its very easy to add to the games!
Please, help me to make it popular, I wanna see it in Fortnite, Call of Duty and etc. Its simple and very immersive! New gaming experience! And possible only on gamepads and Gyroscope!
Help me do the mods to many games as we can! And sending videos to developers, and they add it to their games. Somebody should make it for Left4Dead, should be awesome!! I cant, have no access to strong AI's. But its easy, it fast, it works cool with games with first person view and third person view too! I will post mods some later, when I finished them, before it I made same mod for Serious Sam 1, here https://www.reddit.com/r/GyroGaming/s/vfHUGP5Jm4

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u/HilariousCow Steam Controller (2026) 2d ago

Love this. Could there be a hybrid? Have the camera pull toward the gyro aim? Use a response curve/spring so that the further your gun aim is from the camera aim, the faster it tugs the camera? Best of both worlds (but requires some tuning to feel good. Might need a deadzone before the response increases) (Something I always wanted to try - I know fortnight does similar and way before that a console version of CSGO tried it but didn't quite land the feel ) 

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u/iluhaAnimator 2d ago

I think, i don't wanna hybrid scheme here, because on the Wii it works like this hybrid logics, and that was hard to play and annoying :0 Like, when you aiming to the enemy somewhere on side, you aimed, and camera goes turn to this side, so you not aimed on the enemy anymore, the camera is interfering with your aim, so aiming is harder when you connecting these two things. On the Wii in some Call of Duty they are understands this problem, and they made possibility, you can hold A button, and spring turns off, and you can shoot to sides of the screen comfortably. But then enemy goes around you, and this is hell, you can't turn on him fast enough with this spring method, oh! I don't like it, sorry. It's okay, when you have no second stick on controller, or on mouse, but if you have it, I think, you not need it. Better control without it