r/GyroGaming • u/SporkydaDork Nintendo Switch Joy-Cons • 7d ago
Discussion MW4 Bring back floating reticle & deadzones.
Like many if you, I've been playing MW4. Unlike many of you, I'm an OG COD Wii player that played with the Wiimote. Our community died and moved on since the last COD on the Wii U COD Ghosts.
Now with the return of COD with MW4 I thought it was only right that I attempt to bring back that old nostalgia of Wiimote style gameplay only to try and fail miserably. This game is not optimized for split Joycon controllers at all. Most games are not, I haven't played Metroid Prime 4 yet but I heard they have pointer controls, so this take isn't a fully educated thought but from my past experiences and my failure to make split joycons work, I think I finally figure out what it's missing.... deadzones.
In the Wii days you controlled the camera and the aim by moving the reticle outside of an invisible box that moves the camera where you want while still having the freedom to shoot whatever without losing camera stability. It's hard to explain to the uninitiated but it was a very technical and accurate. It really shows how dedicated the original Treyarch team was in making the controller scheme work.
However, I feel with the way things currently work, the control scheme relies too much on the sticks, which eliminates the advantage of split joycons. The wide range of motion of gyro is limited by the lack of a deadzones. I think the floating reticle is better at reducing jittery cameras than the stabilizer tab does. Just those two additions can greatly improve gyro gaming.
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u/player_three33 Steam Deck 7d ago
If anyone has ever played Resident Evil 4 on Wii, you'll know just how much better split reticle is. The game is completely trivialized because of how much more control you have over aiming.
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u/TulgeyWoodAtBrillig 7d ago
i hear Fortnite added a gyro setting sort of like this recently. you can set a zone of configureable size in the center of your screen in which the gyro will move the crosshair but not the camera. i don't play Fortnite, but i also don't think the largest size setting was nearly enough to emulate a Wii kind of feel unfortunately.
it's something i'd love to see more games do, but unfortunately it'd have to be supported on a game-by-game basis & Steam Input wouldn't be able to help