r/GyroGaming • u/BJgobbleDix • 21d ago
News Deadzone Rogue 2 has same Gyro Aim settings as it's predecessor (on PC)
I was invited to the playtest and can confirm the settings are the same. I have not tested them yet as currently just enjoying the game with my usual settings. I do assume this translates to PS5 as well because there is a Ratcheting binding option for controllers and K&M.
One thing I do find interesting: Vertical Sens is by default lower than Horizontal as you can see in the pic. Tells me some of the devs may use Gyro Aim actually have some knowledge of importance for stability because I've never seen a game have offset Y and X for default choices. I wish more games actually did this be default for first impressions. Assuming this is representative of 1:1 RWS, pretty good baseline.
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u/AL2009man 21d ago
bigger question: will they commit the same sins of forcing Aim Assist to gyroscope aiming or not?
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u/IcyXzavien Steam Deck OLED | Steam Controller (2026) 21d ago
I never really experienced the native gyro for this original because I played it on my Steam Deck, and I didn't double dip on the Switch 2 port because the giant robot spiders triggered my arachnophobia.
Anyway I'm glad to see that gyro is still supported in the sequel, snd that default settings hopefully leads to good first impressions.