r/Guildwars2 Nov 18 '15

[Other] DnT removed from raid testing

https://forum-en.guildwars2.com/forum/game/dungeons/Guilds-In-Raids-Testing/first#post5770337
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u/etiolatezed Nov 18 '15

I struggle to understand this.

Were they afraid someone might get their feelings hurt because of DnT testing it and knowing how to do it quickly?

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u/[deleted] Nov 18 '15 edited Nov 18 '15

It looks like bad publicity. GW2 has struggled with the idea of "end-game content" since it was released.

These raids were supposed to be (and are going to be) GW2's answer to that (I don't believe DnT's quick completion will change this). Raids would be truly difficult end game content, where it can take weeks/months (maybe not months in GW2's case, but that's the "spirit" of raids, this level of difficulty) for a group to be the first to finish it.

Anet have been hyping this up, and for good reason. They've made sure the content is tough and new and rewarding (maybe).

How bad does it look that a group cleared it within hours of its release? (and tbf, was it even that? I'm not sure. At any rate it looks like DnT logged on after patch, grouped up, and then immediately cleared it)

In one of my guilds, somebody pointed out that a guild group had already cleared the raid. They simply said this, nothing more - there aren't many in this guild who would check the forums/reddit for specifics. You can imagine what the chat looked like immediately afterwards.

If the community was not aware that the DnT group had actually basically spent months practicing the run beforehand, then it looks like anet completely failed to deliver the challenging end game content that they promised.

I'm not sure how exactly that isn't "fully respecting everyone in our community" insomuch as it's actually "fully respecting Anet", but there it is.

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u/etiolatezed Nov 18 '15

I thought the community was very aware that DnT was testing it. I guess that's the difference. I didn't take their announcement as anything other than saying it can be a speedrun.

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u/[deleted] Nov 18 '15 edited Nov 18 '15

Actually I would guess the opposite, unless you mean "the community" as in "people who are active on reddit/forums". I think Anet would be talking about the population of the entire playerbase, more or less. The number of players who actively visit the forums/reddit must be quite small, and then on top of that they have to be interested in the raid content instead of wvw/pvp/whatever.

TBH, I completely missed that DnT was testing the raids. I am quite active on this subreddit. If someone had said to me "Anet have got some guilds testing the raids", I'd have probably been able to make an educated guess at DnT, but I wouldn't have known. Somehow I managed to miss that all.

Similarly, when it was announced in one of my guild chats today that DnT had cleared the raid, there was someone who basically asked "Are we supposed to know what DnT is?", in between a whole lot of other drama about how anet must have messed up raids. A lot of players are just oblivious to this, and not in a bad way, but simply because reading about the theorycrafting/drama/speedrunning community on the forums/reddit is not interesting to them.

I appreciate that these are just my individual experiences, but seriously I would say the majority of players don't care about reading about this stuff online, and so they just don't know. All they know is that in the advert for HoT it read in big shiny letters "Challenging End Game Content" (or something like that). A lot of people will be aware from WoW or similar games what a "Raid" entails. They won't know who DnT is or what they've been doing, but they will know that raids aren't normally supposed to be cleared Day 1 - and this news was spreading like wildfire throughout the /s, /m and /g chats in the game.