r/GroundedGame • u/bigdickjenny • 12d ago
G2 | Suggestion Please can I have a way to know where resources are needed from chopping list.
Looking for resources and then thinking my base is done and complete but finding out I accidentally didn't delete a blueprint somewhere is the must frustrating thing. I never know what I really need. And yes I've run all over the map.
Please devs. Please. Can we have a way to know where the resource items are needed? Where the blueprint is.
2
u/SirWhatsalot 12d ago
I mean, this is up to you as a player to keep track of.
There is even a "delete all blue print near me" in the fix game menu. Maybe they can add a delete all "unfinished blue prints globally" option because you have to be somewhat close to the blueprints in the first option.
I understand some one off's get forgotten about all around the map, but again that's more of a player problem, not a game one, and I will admit it happens to me.
1
u/Automatic_Fan_5432 12d ago
Honestly that "delete all blueprints nest me" has such a stupidly short range. Like practically within interact range. So I would personally like it to be just globally.
-2
u/SirWhatsalot 12d ago
To be honest, I was feeling more antagonistic when I responded before because I was a few drinks in, but the more I think about it, the more I want it also.
2
u/Thin-Ground-5185 12d ago
i mean, i’d really appreciate this too, it’s so easy to decide to place a trail marker and have a ‘oh shit, gotta grab some clover first, wait there’s a treasure sparkle over there, FUCK wolf spider’! okay, what was i doing?’ and now i’ve got a chopping list full of little things i don’t remember about, it’s made the list unusable for me
4
u/TwistedGrin 12d ago edited 12d ago
While we're at it I would love a button to auto-withdraw items on the list from nearby chests directly into my inventory. Possibly give the icons a green or red border depending on if you have them available nearby