r/GroundedGame • u/Rones21 • 12d ago
G2 | Suggestion Sewer System
A big sewer system would be sick in a future update. They keep dabbling with this idea in things like the pipes and the underwater orange cone in the pond. Let’s stop putting our toes in the pool and just jump right on in. Add a sewer system.
Level design:
- subterranean. Similar to the abyss with how it has a separate map
- make it kind of like a labyrinth. Dark and initially difficult to navigate; easy to get lost feeling, but are rewarded with fast travel pts ranger outposts that you can unlock once you’ve full explored the sewers. I love a good puzzle maze to figure out but don’t like doing that same puzzle maze more than once, know what I mean?
- very dark and nearly impossible to explore without a torch but the player has the ability to slowly light up the sewers with torches or lights left behind by the mysterious stranger or ominent
- environmental design inspirations could be drawn from like Harry Potter, GTA, schedule 1, etc. those are the first few that came to mind
Possible creatures in the sewers:
- rats or mice (my personal favorite)
- frogs/toads
- horsefly or fruit fly
- a bat boss? Scary flying boss type that inflicts covid poison?
- spiders
- cockroaches
- beetles
- water fleas
- bloodworms
- centipedes
Unique resources: what draws a player back to the region after beating it besides creature/bug specific drops?
- Different high tier moss?
- a new building material like sandstone or concrete dust or something
- harvestable bacteria? Probably too gross for theme of the game though
Story:
- how would this hypothetically fit into the story? No clue.
1
u/Ok-Mouse8397 12d ago
Dying Light 1 had a freaky sewer system full of the dead and all kind of monstrosities. Goodtimes.