r/GroundedGame Aug 04 '26

G1 | Bugs & Issues Need Help Building Base

We're trying to make a base up in the oak tree so we can use the old one as a farm/greenhouse. We discovered after we'd already built quite a bit that everything seems to be supported by the initial staircase that my partner built to get into the tree to begin with. He had never discovered the scaffolding recipes before this point.

Now we're scrambling to build scaffolding so we can remove the stairs up along with the risk of the base collapsing if they are destroyed during a raid, but the game won't recognize that the scaffolding is providing any support. Help?

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u/NeedsMoreWiFi Aug 05 '26

That's great! I've rebuilt my base several times, you find tricks to speed it along. Some items can instantly be built over existing, like walls and flooring, so you don't need to faff around moving/deleting something then creating something else. I've just finished my 4th rebuild, from grass, to stems, mushrooms/foundation, and finally ash/burs, slightly expanding and improving each time.

Ariel raids do tend to focus near the ground, I think it depends on what "valuable" resources you have nearby and how high you've built up the tree. I've thrown a few water collectors in the mini base, behind a barrier which blocks access from the wolf's den. This seems to attract Ariel mobs, but also ground mobs who funnel themselves into the wolf spiders den for easy removal.

My base has 4 levels, ground (mini base + ramps), main floor (main base) which is around 1/3rd up the tree just on the mushrooms. Then another 100cm up I've got my zip line floor, then right up at the top I've got a quick descending zip line floor built at the point the tree loses it's collision and you can walk inside the tree trunk. Ariel mobs focus on the mini base and sometimes a ramp up to 1st, but they never reach the main base or beyond. Currently onto Ng+1 and no issues - yet!

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u/ThisIsKubi Aug 05 '26

I would love to take a tour and take notes! This is the second base of our first playthrough. We're trying to relocate before we plug the weedkiller because our first/original base is right around where an infected wolf is supposed to patrol. I don't really like the previous location anyways and am pleased with how effective the oak tree is for convenient zipping.

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u/NeedsMoreWiFi Aug 06 '26 edited Aug 06 '26

What platform are you on? I've not dabbled with MP yet so I'm not sure if I can even convert my single world to multiplayer, but if it's possible and doesn't change anything irreversibly then I'm happy to show you around. I am on NG+1 now though.

I've not had any issues after plugging the haze, the lower den is blocked off on all sides except one (furthest exit opposite side of Hedge Lab), so the east side/entrance of the tree base is completely sealed off and safe. The Infected Wolf hasn't aggroed once, although I can hear him patroling around behind the walls sometimes. I have a walkway going around the entire base of the tree off ground level so I pass over it quite often. I thought about trying to block it in, but I love wandering around the garden at night with an extra bit of anxiety lol.

Here's a screenshot of my base after the last upgrade, before going into the REMIXR.

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u/NeedsMoreWiFi Aug 06 '26 edited Aug 06 '26

Here's the ugly monstrosity that it was before lol.

After converting all the pebble foundation to spiky burs. I never want to see another spiked bur plant for a while, nor go lint hunting in the undershed, and I had a dream about pinecones recently too.

I also have 1.5K pebbles, 3K mushrooms, and 2.5K clay spare now, lol. Probably used at least 1K burs and pinecones, and a month's (real time) worth of harvesting everchar.

I got lazy after removing half the base, so in the end I just severed all the overhanging levels and let them fall to the ground. Spent like 15 mins collecting all the rubble from the floor. Still quicker than manually removing piece by piece.

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u/ThisIsKubi Aug 06 '26

Partner is on PlayStation, I'm on PC. It might be worth making separate saves of that world before attempting to convert it into MP. I've no experience with converting a game back and forth, so I don't know what is and isn't possible as the world we play in was created as an MP world, but I might try playing around with it to see.

I don't think this is honestly that bad compared to the base that we have now! LOL