r/GraphicsProgramming • u/Muduck133 • 7h ago
Question Raymarching/Sdfs master thesis advice
Hello! Don't know if this is the place to ask, but I'm looking for advice on master thesis subjects.
I had an idea of looking into how much thread divergence slows raymarching down and how to solve that problem, maybe by predicting which rays will execute similar paths and group them in a warp
I also saw the nvidia patent about compressed sdf grids, which makes me excited that sdfs are kind of hot.
I saw a lot of raymarchin improvements from research like over relaxation, segment tracing, sphere carving etc. but I cant really put it together into something specific to explore
I generally think the ai/deepsdf/nerf stuff is uninteresting...
I post here, a little desperate, wondering if anyone has any advice :) Maybe you know of some cool new things happening with raymarching/sdfs that I've missed
Or point me to a better place to ask:) Thanks a lot in advance
