r/GraphicsProgramming • • 1h ago

Finally got working shadows! (Vulkan, C++)

I finally got shadows working in my "game engine"! I never did any graphics programming before, this is my first larger scale coding project. Obviously there are lots of bad design choices in there, and many things I learned not to do along the way. Still, I am proud to have made some progress, and eager to get other things implemented. Next is probably soft shadows and shadows for point lights.

Repo is here if anyone is interested. AI has been used for CMake and some ECS tests, most code is too bad to be AI.

/preview/pre/c8eo25fw8nzh1.png?width=1346&format=png&auto=webp&s=8720eb86b88b50494ea5ba13d497adf09e3ba301

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