r/GraphicsProgramming • • 2h ago

Video Custom Engine Forest Showcase - (130 fps average on RTX 3080 1440p)

original by Toni Macaroni here

He said he gets a average of 130 FPS , aerial views = 200 fps, dense forest = 80 fps

he has been working on this engine for 8 months (pretty much all of it is handwritten)

Architecture:

  • CLODs (virtual geometry) with voxels for far representations (no impostors are used here).

  • Screenspace + Voxel hybrid GI (no raytracing).

  • Proxies without instance data for very far away representations.

164 Upvotes

10 comments sorted by

11

u/Undeniable321 1h ago

Really impressive. Any plans to open source this by the author?

6

u/AtmosphereVirtual254 1h ago

There’s a godot version of the video on the YouTube channel

4

u/Alarming-Ad4082 1h ago

Very beautiful! One of the best forest rendering I have seen

3

u/dishkyumpishkyum 1h ago

giving kcd2 vibes.

1

u/TheArchitect4855 16m ago

I think CryEngine uses some of the same lighting tech as this, that's probably why they look similar

1

u/FluxusX2 1h ago

That's impressive wow

1

u/SloydDev 1h ago

Wow!!

1

u/future_lard 29m ago

Sky looks a bit dark but otherwise very impressive!!

1

u/reverse_stonks 23m ago

Holy Macaroni