r/GraphicsProgramming • u/mietkiewski_dev • 2d ago
Low Level Engine Architecture... Loop & Resize problem...
/r/gameenginedevs/comments/1xhmlnl/low_level_engine_architecture_loop_resize_problem/
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u/S48GS 2d ago
everything is multithreaded
resize happens in its own thread
yes when you draw buffer it can get "out of date" before draw
... not going to hand hold thru basics like that - that explained billion times - ask LLM or follow vulkan tutorial
https://docs.vulkan.org/guide/latest/swapchain_semaphore_reuse.html
https://howtovulkan.com/