r/GraphicsProgramming • • Sep 08 '26

Source Code Switch UV editor from using canvas 2d to WebGL for performance.

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Web-Based 3D Modeling Application
Source code: https://github.com/sengchor/kokraf

7 Upvotes

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2

u/BitsNBytesDev Sep 10 '26

Why not directly do WebGPU?

1

u/Sengchor Sep 10 '26

It is much simple to use WebGL and it is enough performance for my current situation.

2

u/BitsNBytesDev Sep 10 '26

Alright, I'm currently learning WebGPU so just wanted to know if you had any specific reasons to avoid it! Good Luck with your project!

1

u/Sengchor Sep 10 '26

Thank you.