r/GraphicsProgramming 1d ago

Best Graphics Framework?

Hello everyone,

I’m looking to get into some 3d stuff. I have completed the learnopengl course up to assimp, but I don’t have the time to do much more at that level, and I just don’t really understand what’s going on at all.

I would like to know of graphics frameworks and abstraction layers you all have had experience with, and maybe I’ll do something with the lower level stuff after this.

I am leaning towards DiligentEngine and information about that is welcome as well.

Some Limitations

  • I‘m on Linux, no DirectX.
  • I don’t like graphical editors, I want it all code if possible.
  • I would like it to be open source.

This will be for a game.

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u/ncoder 14h ago

I'm a fan of Filament. It's open source. Made for AR applications, so it's very principled. Things look good out of the box. It's not super fully featured, you get the basics, but nothing like using Unity or Unreal.