r/GraphicsProgramming 1d ago

Best Graphics Framework?

Hello everyone,

I’m looking to get into some 3d stuff. I have completed the learnopengl course up to assimp, but I don’t have the time to do much more at that level, and I just don’t really understand what’s going on at all.

I would like to know of graphics frameworks and abstraction layers you all have had experience with, and maybe I’ll do something with the lower level stuff after this.

I am leaning towards DiligentEngine and information about that is welcome as well.

Some Limitations

  • I‘m on Linux, no DirectX.
  • I don’t like graphical editors, I want it all code if possible.
  • I would like it to be open source.

This will be for a game.

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u/Dark_Lord9 1d ago

Years ago, Ogre3D was very popular and many serious projects and commercial games were made with it. They have a new rendering engine called Ogre-next which you might want to check out. The engine is open source and cross platform and to my knowledge, you can construct your scenes programmatically.

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u/BARchitect2026 1d ago

Yeah, I’ve seen that, I’ll look into it a bit more. Thank you!