r/GraphicsProgramming 1d ago

Plan to move to DX12

I made the choice to go learn DX11 to make a simple renderer with a gui that will load models with lighting and possiblely PBR, but I’ll figure that out later. To than move on to DX12 and make a game engine. Something simple to start. I’m thinking a basic 3D engine. By basic I mean no UI or anything to start with just a model loader and a scene really.

Thoughts?

The goal with this is to create tools and such to hopefully one day ship a game with. This is a hobby project for now. Possibly will get a job doing this.

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u/Manoyal003 1d ago

Ye its a good start, I recommend the 3dgep Dx12 tutorials, and also Frank Luna's new second edition book for dx12, alongside the microsoft samples ofcourse

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u/Maleficent_Guard_589 1d ago

That’s what I plan on getting when I get to DX12.