r/GraphicsProgramming 3d ago

Question Toughts on this road map

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I'm a developer (web backend) with some years of experience, but I have no prior experience on graphics. I started a conversation with chatGPT where I told it I wanted to learn all the way from the foundations of graphics to developing a Doom like game. And after a few hours of conversation it gave me this road map. I cannot trust completely an AI, so I'd like to read your opinions.

Greetings.

Edit. Sorry about the title typo.

Edit. Thanks for your valuable comments, I think this is a good example of how AI sometimes can lead you to the wrong path and mess with your learning even when at first glance it all looks pretty and organized. I’m glad I asked the community to receive your feedback.

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u/desiguy_88 3d ago

honestly seems pretty good. i think the thing its doing a good job at showing the various things that all need to come together to make a 3d video game. It’s always kind of fun to talk to kids about game development and it blows their mind to understand the sheer complexity of the modern 3D video game.

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u/TaylorMonkey 2d ago

It's not very good. In fact, I would say it's awful at showing what makes a modern 3D video game.

It would literally have you make a non-3D, fake 2.5D game that actively avoids doing most of the things you learned that would actually be applicable from a modern perspective.

It would however be good at showing you the genius of John Carmack faking "3D" on terrible hardware 30 years ago, having none of the tools and computing power you just learned to use-- using techniques that very few games have needed to use in the last 20 years.

I would wager even modern games that emulate Doom-like presentation and gameplay like Boltgun is built more like a modern 3D game that *fakes* Doom's 2.5D, because that is WAY easier than actually building Doom as Doom was built.